I've revised my review to further explain my problems with this game.
The gameplay is pretty much nonexistent. It might as well be a visual novel with walking, since you only run around super long hallways wherever the game tells you to, so you can pick up items to... Unlock more parts of the school to run to.
While you are getting to your destination, a monster might spawn in the hall where you may have to hide in lockers or use your abilities to get around it.
...But this can be easily avoided by stepping into another room, because the monster despawns as soon as you exit the room it's in. Then you can just go back out and go on with your day.
This makes up about 70% of the game. The rest of it is dialogue and encounters with different monsters, where you once again... Run through rooms or super long hallways.
I also haven't mentioned that you can move towards and away from the camera, which doesn't get used enough. This feature is only used in about 3 parts in the game.
I think these issues could've been improved upon by making it so that monsters constantly roamed around the school, so it forces you to actually use the abilities given to you. And the game could've taken advantage of how you can move up or down more, like adding debris and traps to the halls so you'd have to move around them, like how they did in only 2 encounters.
The art is fine, but it doesn't really justify the fact that
there is no game.
I won't commentate on the story though, because I'm not exactly the biggest fan of walls of text.
Overall, a very bland experience that could've been more.