A really cool game. The gameplay is great, the level design is great, the progression system feels very rewarding once you've unlocked some of the high-level weapons, and the in-game leveling system turns you into a powerhouse the more levels you can complete in a single go. This game feels very satisfying to play, and you can tell the dev put a lot of care into its game feel and game design.
There are not many gripes I have with the game, but they're still worth talking about. While the artstyle is stellar and extremely detailed and rich in colors, it unfortunately suffers from the kind of issue you'd expect from a shoot'em up of that kind, especially Japanese ones : Once you get going and a lot of enemies and bullets appear on the screen, the game turns into a clusterfuck of shit with bullets of all sizes and colors flying all over the place like a uncorn shat a rainbow on your screen. It sometimes can be quite problematic to find out where your character is on the screen, and so you can easily take cheap shots that would have been very avoidable otherwise.
Thnakfully bullets are always drawn on top of everything else, so if you know what to look for you're in the clear most of the time. Overall, the game is very, very generous with its difficulty, and tries it absolute best to ease new players into the genre. The tutorial is pretty good at teaching you the fundamentals and the more advanced techniques, but it ends up dragging on for way too long, with the developer seemingly narrating the Bible while you just want to get going.
The story itsef is pretty interesting, albeit very cryptic in its telling, especially if you're playing the other game modes aside from the main story, where it can get really esoteric and pretentious. Most of the story is told with a small text box ovelaid on top of the main game, and it flies pretty fast, so it's very common to miss the end of that particular plot point before you move on to the next level.
Not that the story is particularily developed, it's mostly a pretext for the gameplay to happen, and while I'm not a big fan of that kind of stroytelling, it still works well enough here. Just don't come in expecting some character development or whatever. And don't expect some adult content either, there's none of that here.
But overall, it's a really fun game. It gives fans of the genre a pretty cool new addition to the genre without leaving casuals in the dust. It's polished, beautiful, well designed and challenging without being unfair. It's an excellent game.
There are not many gripes I have with the game, but they're still worth talking about. While the artstyle is stellar and extremely detailed and rich in colors, it unfortunately suffers from the kind of issue you'd expect from a shoot'em up of that kind, especially Japanese ones : Once you get going and a lot of enemies and bullets appear on the screen, the game turns into a clusterfuck of shit with bullets of all sizes and colors flying all over the place like a uncorn shat a rainbow on your screen. It sometimes can be quite problematic to find out where your character is on the screen, and so you can easily take cheap shots that would have been very avoidable otherwise.
Thnakfully bullets are always drawn on top of everything else, so if you know what to look for you're in the clear most of the time. Overall, the game is very, very generous with its difficulty, and tries it absolute best to ease new players into the genre. The tutorial is pretty good at teaching you the fundamentals and the more advanced techniques, but it ends up dragging on for way too long, with the developer seemingly narrating the Bible while you just want to get going.
The story itsef is pretty interesting, albeit very cryptic in its telling, especially if you're playing the other game modes aside from the main story, where it can get really esoteric and pretentious. Most of the story is told with a small text box ovelaid on top of the main game, and it flies pretty fast, so it's very common to miss the end of that particular plot point before you move on to the next level.
Not that the story is particularily developed, it's mostly a pretext for the gameplay to happen, and while I'm not a big fan of that kind of stroytelling, it still works well enough here. Just don't come in expecting some character development or whatever. And don't expect some adult content either, there's none of that here.
But overall, it's a really fun game. It gives fans of the genre a pretty cool new addition to the genre without leaving casuals in the dust. It's polished, beautiful, well designed and challenging without being unfair. It's an excellent game.