Honestly, I'm finding this game incredibly annoying to play, much less finish. When the average level has you combat wisps of flame that move in any and all directions, mirrors that block shots and reflect lasers, and ever-changing wind speeds all at the same time, it gets to be a little bit infuriating. But I think worst of all are the blowers that bend and alter your shots' trajectory in sometimes unpredictable ways...
...and for that reason, I can't even beat Level 26 (of a supposed 50 listed in the 'stage select' screen). Or rather, I can, but when you have the goal of 3-starring every level—one star just for getting a girl to 100% shame, aka "completing the level"; one star for getting the eponymous "ANGRY DIK"; and one for reserving at least five ammo by the end of the round—it becomes nigh impossible. Too little power in your shot, and your attacks bank downward. Too much power in your shot, and they sail right past without a care in the world.
Frankly, it wouldn't even be that bad if the mouse controls weren't the most finicky thing on the planet, most notably if you're trying to attempt low-power shots to bypass obstacles. This is especially horrible with the Laser-type bullet, because the reticle only reliably shows you where the bullet is going to aim when you draw it back to full power... but if you fire it at full power, it does effectively no damage in 90% of levels without reflectors to bounce off of. So you're in a constant battle of "use some amount of power, and pray your bullet lands where you want it to, while also destroying at least some of the girl's clothes".
So yeah... I can't really give it more than two stars. Between the constant annoyances of trying to bypass a dozen maze-like obstacles at a time, the inconsistent targeting reticle, the whiny nasal voice that every girl has and speaks in after every shot, and the unskippable 15-second barrage of "ANGRY DIIIIIK!!!" post-level when you're trying to 3-star everything, it's just one headache after another. The CGs are at least kind of nice, but I can't enjoy them in the moment because I find myself skipping clear through them to get to the next challenge because nobody shuts the fuck up.
...and for that reason, I can't even beat Level 26 (of a supposed 50 listed in the 'stage select' screen). Or rather, I can, but when you have the goal of 3-starring every level—one star just for getting a girl to 100% shame, aka "completing the level"; one star for getting the eponymous "ANGRY DIK"; and one for reserving at least five ammo by the end of the round—it becomes nigh impossible. Too little power in your shot, and your attacks bank downward. Too much power in your shot, and they sail right past without a care in the world.
Frankly, it wouldn't even be that bad if the mouse controls weren't the most finicky thing on the planet, most notably if you're trying to attempt low-power shots to bypass obstacles. This is especially horrible with the Laser-type bullet, because the reticle only reliably shows you where the bullet is going to aim when you draw it back to full power... but if you fire it at full power, it does effectively no damage in 90% of levels without reflectors to bounce off of. So you're in a constant battle of "use some amount of power, and pray your bullet lands where you want it to, while also destroying at least some of the girl's clothes".
So yeah... I can't really give it more than two stars. Between the constant annoyances of trying to bypass a dozen maze-like obstacles at a time, the inconsistent targeting reticle, the whiny nasal voice that every girl has and speaks in after every shot, and the unskippable 15-second barrage of "ANGRY DIIIIIK!!!" post-level when you're trying to 3-star everything, it's just one headache after another. The CGs are at least kind of nice, but I can't enjoy them in the moment because I find myself skipping clear through them to get to the next challenge because nobody shuts the fuck up.