In contrast to another reviewer, I went into this expecting a hardcore experience, wanting those super rough, unmerciful scenes. The hopeless situation had so much promise for being brutally treated. Instead, unfortunately, it's too soft and romantic. The captor is in love with you and is trying to convince you to love him, and it all feels very unnatural in the no-rights position that you are in. The few actual intense scenes are somewhat well-written, but then immediately followed by a warm breakfast and casual conversation as if nothing happened the night before -- it's all very odd, to say the least.
The choices don't matter, as you end up with the same intended path anyway, maybe with a stat up or down. Some of the art is good and sets the scene, especially with a ring gag. Much of it, however, is lazy: either the same picture as before, an odd crop, or just not matching the text (e.g. the writing has handcuffed wrists and tied body parts, but not even a rope in the image). This tells me that the writer and artist weren't on the same page.
Lots of typos or wrong words are present in this completed version. For example, "said" when it should've been "side", or you take a "peak" instead of "peek". Wrists handcuffed behind the back are later referred to as "tied" when no ropes are involved. Some full paragraphs are blatantly copy-pasted, like this one:
A lot of explanation is thrown at you constantly, even if you didn't ask for it. I don't really care about how the battery works, but instead of putting that content behind a question or option, we have the captor going above and beyond to bore us with the details, spouting full paragraphs of "tell" instead of "show".
The user interface, especially dark mode, is nice looking, and it was thoughtful to put different speakers in different colors. The accompanying melodies were nice, too. The project and atmosphere started well and had a lot of potential. ★★
The choices don't matter, as you end up with the same intended path anyway, maybe with a stat up or down. Some of the art is good and sets the scene, especially with a ring gag. Much of it, however, is lazy: either the same picture as before, an odd crop, or just not matching the text (e.g. the writing has handcuffed wrists and tied body parts, but not even a rope in the image). This tells me that the writer and artist weren't on the same page.
Lots of typos or wrong words are present in this completed version. For example, "said" when it should've been "side", or you take a "peak" instead of "peek". Wrists handcuffed behind the back are later referred to as "tied" when no ropes are involved. Some full paragraphs are blatantly copy-pasted, like this one:
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A lot of explanation is thrown at you constantly, even if you didn't ask for it. I don't really care about how the battery works, but instead of putting that content behind a question or option, we have the captor going above and beyond to bore us with the details, spouting full paragraphs of "tell" instead of "show".
The user interface, especially dark mode, is nice looking, and it was thoughtful to put different speakers in different colors. The accompanying melodies were nice, too. The project and atmosphere started well and had a lot of potential. ★★