Tons of potential, maybe might become one of the future favorites. The keyword is "future" because while it looks great and the systems aren't bad, there are tons of issues with the puzzles, and the sheer amount of ways you can frustrate yourself to no end is a killer in some sense.
Potential is 5/5,
Current state is 2.5/5
Dialogue is 4.5/5 (Tons of references, good jokes, etc, another part of why the potential is so high as well)
Art is 5/5, it stands out and is hot as hell.
Puzzles are 2/5(Insufficient hints, strange logic, you cannot complete certain tasks you were frustrated by, before completing some other missions, etc etc.. Tons of design flaws.)
The reason why the current result is 2.5/5 is due to the lack of content (The playtime is crazy extended due to the obscure hint system and you just having to click absolutely everything like 20 times), and the issues with the main gameloop (Puzzles and understanding what you are required to do).
I will give it 4/5 stars (Instead of the 2.5) because of the sheer potential and, and I really want this game to hit off. Especially considering that this dev really seems to be consistent in his releases currently.
If you hate puzzles, I recommend waiting until there's a good walkthrough, or you will go through hell.
Potential is 5/5,
Current state is 2.5/5
Dialogue is 4.5/5 (Tons of references, good jokes, etc, another part of why the potential is so high as well)
Art is 5/5, it stands out and is hot as hell.
Puzzles are 2/5(Insufficient hints, strange logic, you cannot complete certain tasks you were frustrated by, before completing some other missions, etc etc.. Tons of design flaws.)
The reason why the current result is 2.5/5 is due to the lack of content (The playtime is crazy extended due to the obscure hint system and you just having to click absolutely everything like 20 times), and the issues with the main gameloop (Puzzles and understanding what you are required to do).
I will give it 4/5 stars (Instead of the 2.5) because of the sheer potential and, and I really want this game to hit off. Especially considering that this dev really seems to be consistent in his releases currently.
If you hate puzzles, I recommend waiting until there's a good walkthrough, or you will go through hell.