Identify Any ideas?

Zuul

Active Member
Dec 2, 2016
543
1,410
Most of my memories of this game are fairly vague and even conflicting, so this is a shot in the dark. I can't give a time frame for the game's release or when I played it, or even remember the engine it was on, if it was an eastern or western game, or what the art style looked like (it's not real porn though). However, I do have a general, but still vague, recollection of the premise and some of the mechanics and UI.

I recall that you navigated room to room for encounters on a map and it had turn-based combat, not unlike Fenoxo's games (though I can't remember if navigation used a button/menu interface or if you just clicked adjacent rooms on the map directly), and I vaguely recall the screen layout having an image take up the left half of the screen while the right half of the screen was used for the text, map, and menus (I'm not confident in that though). There was also an equipment system and some kind of character progression but the specifics of it are lost on me.

From what I can remember about the premise of the game, you played a female protagonist (I think you're a princess or priestess trying to get away from an invading force?) who interacts with some kind of entity in a statue or altar inside a church or castle of sorts who gives you some kind of blessing or curse and then leads you to a hidden cave or dungeon that you need to navigate through, and if you were defeated you'd get revived by the entity at the cost of increasing your corruption (I think a lust crest is involved but can't say for sure). Most rooms would have some randomized encounter (enemy, trap, item, event, etc) each time you entered the room while other rooms had set encounters and I believe they had different icons on the map to differentiate them. I cannot remember if enemies had sexual attacks, but I do recall some events leading to scenes as well as losing to certain enemies or traps.

Honestly, I'm probably forgetting or misremembering parts, but this is the best I can articulate such a vague recollection. Any help would be appreciated.
 
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Deleted member 440241

Active Member
Feb 14, 2018
755
1,631
I vaguely recall the screen layout having an image take up the left half of the screen while the right half of the screen was used for the text, map, and menus
This sounds like a RAGS game. You can sort by game engine on the latest updates page, and there's only one page of results so you might be able to find it yourself.
 

Zuul

Active Member
Dec 2, 2016
543
1,410
This sounds like a RAGS game. You can sort by game engine on the latest updates page, and there's only one page of results so you might be able to find it yourself.
I already thought to check before asking. It's unlikely to be a RAGS game since those have a distinct layout that differs considerably from what I described, and it's definitively not a RAGS game listed on this site.
 

magrao121

Member
Apr 1, 2019
457
388
this one? but i don't remember this part "you are revived by the entity at the cost of increasing your corruption"
Edit, NVM. didn't read the " it had turn-based combat " it's not this game.
but still a good game for anyone who wants something to play.
 
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Zuul

Active Member
Dec 2, 2016
543
1,410
this one? but i don't remember this part "you are revived by the entity at the cost of increasing your corruption"
Edit, NVM. didn't read the " it had turn-based combat " it's not this game.
but still a good game for anyone who wants something to play.
That game's always a good recommendation, but yeah it's an entirely different kind of game.