- Sep 5, 2019
- 2
- 0
I understand how .rpyc files work and how they're used, but the following documentation and Patreon articles mention using the "old-game/" directory to maintain save compatibility between releases:
Does the launcher build .rpyc files using the "old-game/" directory automatically?
Is is just a backup of the .rpyc files used to make the last build, and I'm supposed to copy/paste them in my "game/" directory when I make the next release so they're used as a base for the next .rpyc files?
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Does the launcher build .rpyc files using the "old-game/" directory automatically?
Is is just a backup of the .rpyc files used to make the last build, and I'm supposed to copy/paste them in my "game/" directory when I make the next release so they're used as a base for the next .rpyc files?