RPGM Anyone with experience in creating an event in rpgm games (.js files experience)

Shadowclonezero

Active Member
Sep 21, 2017
808
432
I know some ppl have created add-on scenes, with audio and other stuff..

I was wanting to add some audio to an existing game during the h-scenes, and I'm unsure where to look for the calls in a scene or the manager for the h-scenes in the .js files..

am I even thinking correctly about this or do you open a DEV's game in rpgmaker mv/mz and have to add it there?

I am new to this stuff, but I just need help finding it and I can look deeper..

does anyone know the process for finding it in the .js files or is it just a call from the main game(in other words, I have to load the game somehow in an rpgmaker mv/mz program?

EDIT: (I AM MEANING THAT I WILL DO THE WORK, JUST THAT I NEED HELP UNDERSTANDING THE 'STARTING LINE')
 
Last edited:

456345735

New Member
Jul 3, 2021
6
7
Most of these types of scenes are made with frame-by-frame images or ready-made animations using sprite sheets or video. You can do it like most others by inserting a sound effect in the correct order within a common event, playing the desired audio between the picture display function or already playing the audio of the entire scene and playing it at the beginning. However, if it is too complicated, there are some that record videos of parts of the scene and display them in order within the game.
I don't think I've ever seen a plugin dedicated to this type of function.