It's quite good overall and comes close to a 5-star rating, but just misses it. Now, what follows might sound like a sweeping critique, but it isn't.
Rather, it's meant as a suggestion to develop corruption and the story more evenly.
Apart from a few pop-up image names in the tavern, the game ran flawlessly, and I was able to follow the story quite well despite my limited English.
The time management takes some getting used to at first, but after 3-4 in-game days, you'll manage it without any problems.
Story spoiler alert:
If you're given a task at the beginning of the story to ask several townspeople about a job, but can only actually complete three of the five jobs, you'll later have trouble returning to work as a beginner at the alchemist or tailor with full corruption.
It would be beneficial to develop the quests alongside each other, instead of focusing on just two or three to quickly corrupt FMC and thus create an imbalance in the story.
It's like running around naked in the tavern and getting fucked on the tables, but at the tailor's, you're still playing the untouchable country maiden.
Gallery
Furthermore, the gallery definitely needs some work.
You bathe with the sister, but a picture requiring exactly that action isn't unlocked.
The hints for the pictures in the gallery are helpful in general, but they also show that some pictures can only be unlocked if you don't follow a clear path.
So you constantly have to balance between giving a corrupting and a defensive answer to unlock certain pictures.
Quest Log
For some quests, the quest log says that progress is currently stalled.
For others, it says that you have to talk to a specific person, but then nothing happens, and the quest log isn't updated.
Minigame Church/Beggars
Here, a bit more flexibility in the responses would be helpful.
You have to find four correct answers, but you can't choose how you want to act.
You have to refuse to be groped, you can't say that you enjoyed it (or perhaps did enjoy it), even though you moaned with pleasure when it happened, and you know that if you want to work there again (which is a prerequisite), you'll be groped again.
However, since you act completely differently in the tavern or at the merchant's, this is a contradiction in terms of the story.
The question game is actually the biggest buzzkill of the game.
While you can keep trying incorrect answers, the automatic nature of the game means you get stuck at that point because you can't stop the question. It took me six tries to find the right combination.
Rather, it's meant as a suggestion to develop corruption and the story more evenly.
Apart from a few pop-up image names in the tavern, the game ran flawlessly, and I was able to follow the story quite well despite my limited English.
The time management takes some getting used to at first, but after 3-4 in-game days, you'll manage it without any problems.
Story spoiler alert:
If you're given a task at the beginning of the story to ask several townspeople about a job, but can only actually complete three of the five jobs, you'll later have trouble returning to work as a beginner at the alchemist or tailor with full corruption.
It would be beneficial to develop the quests alongside each other, instead of focusing on just two or three to quickly corrupt FMC and thus create an imbalance in the story.
It's like running around naked in the tavern and getting fucked on the tables, but at the tailor's, you're still playing the untouchable country maiden.
Gallery
Furthermore, the gallery definitely needs some work.
You bathe with the sister, but a picture requiring exactly that action isn't unlocked.
The hints for the pictures in the gallery are helpful in general, but they also show that some pictures can only be unlocked if you don't follow a clear path.
So you constantly have to balance between giving a corrupting and a defensive answer to unlock certain pictures.
Quest Log
For some quests, the quest log says that progress is currently stalled.
For others, it says that you have to talk to a specific person, but then nothing happens, and the quest log isn't updated.
Minigame Church/Beggars
Here, a bit more flexibility in the responses would be helpful.
You have to find four correct answers, but you can't choose how you want to act.
You have to refuse to be groped, you can't say that you enjoyed it (or perhaps did enjoy it), even though you moaned with pleasure when it happened, and you know that if you want to work there again (which is a prerequisite), you'll be groped again.
However, since you act completely differently in the tavern or at the merchant's, this is a contradiction in terms of the story.
The question game is actually the biggest buzzkill of the game.
While you can keep trying incorrect answers, the automatic nature of the game means you get stuck at that point because you can't stop the question. It took me six tries to find the right combination.