- Apr 19, 2023
- 1
- 0
Hi !
I have a good character that I edit in blender and would like to animate it, then export those animations to Godot. My model is a basic blender rigify one.
The problem is that there does not seem to be an extensive library of obscene animations available as skeleton only, and doing animations by hand is extremely time consuming and lead to bad results because I am bad.
Should I instead try to extract DAZ animations and such ?
I have a good character that I edit in blender and would like to animate it, then export those animations to Godot. My model is a basic blender rigify one.
The problem is that there does not seem to be an extensive library of obscene animations available as skeleton only, and doing animations by hand is extremely time consuming and lead to bad results because I am bad.
Should I instead try to extract DAZ animations and such ?