A excruciating slow, somewhat immersive(only on graphics side, not gameplay) unoptimised game that will make your hair fall out and your clothes vaporize. An untested game, no playtesting was done for sure.
i remember this game, playing it 2-3 years ago. First impressions are everything and it wasn't good at all. The key there was that the second or third boss fight is hard on first timers. i gave it up.
Now in the present: i started the game with lot of money(save editor) so i can have all gear(according to the game's pace, not buying late game). Also buying items that can help in increasing gladiator's mood,reducing stress and work performance. With these items, the game is much more "bearable". But nothing can solve the atrocious game design loop of this "game".
Everything you do here has an animation that delays your whole existence.
Moving through levels? Here's 5 second wait time. Want to select your save file or buy an item or just use it? Here's the worst gaming sin of all: You must hold your Left click mouse. And you can't keep holding it if you want to buy multiple items, you have to let go and press it again.
Are you leaving your home? Here's 5 second elevator scene and also the map transition so 10 seconds.
Slow walking speed with very limited fast travel that makes it not be there.
i never thought there was an fast travel that is limited and the game never explains it plainly and even if it did, the amount of pain you go due to the game loop.
There is taxi travel that costs and is on the edges of the map that return to your home but as i said, it is like it isn't there.
i really don't think anyone playtested this game and nor the designers ever thought it was a good idea. Whoever thought this was a good idea, really should re-think everything and it doesn't matter if you do it first time or X time. That's why there is playtesting.
Yes, maybe due to my weak pc, everything looks slow but the UI, the gameplay loop is extremely slow regardless of hardware.
So here's the gameplay loop: You must train certain stats for your gladiator to prepare for the fight. You can focus specific or go all round. But the process of training your gladiator is so painful with the above mistakes of the designers. If you want to go to the gym, you must pass through 3 loading screens. Want to go to spa to reduce stress? It is 4 loading screens. And so on. Why THERE ISN"T AN MANAGEMENT SCREEN ON YOUR HOMEBASE?
For a trainer type of a game, this game makes you wonder what happened to all gaming years from 80s and beyond. It's like everything designed for you to waste time.
BEcause if you lose the fights, not only you get to see boring defeat sex scenes but also restart the week to prepare for the same fight. Thereby even wasting more time due you being needed to go to the training or work zones by yourself.
Want to do side quests? Hahaha. You know, there are details that even the designers forgot to account for. Like how your gladiator always drinks a beer to reduce stress at the end of the day but even if she has 0% stress, she still drinks the beer that you bought. Or how, there is a side quest where you deliver packages but if the recipient is someone, on the specific day that they are closed; the quest giver complains the next day that you're only words and no action. You can't interact with recipient if their store is closed.
Ah i forgot the worst of the worst: The end of day report. My God, who designed this? It follows the same principle as above, wasting your precious time and you can't skip it, just like the intro cutscene after a new game.
You might think, these gameplay mistakes aren't bad enough to justify the whole game. Maybe the scenes, the story are interesting despite all of that?
I assure you, this game, doesn't reward or have closure.
The only good things about this game are:
The artist and some of the scenes, especially the gangbang, anal and blowjob scenes. The artist knows how to make expressions attractive and juicy. But fails on certain aspects. But l blame the director not the artist for this.
Nari(Futa Spaceport lady), Geuna(human gladiator with a revenge theme story) and the female protagonist(the black one specifically).
Yes, the game does "change" a bit depending on your gender but that's only certain scenes and doesn't change in an immersive way either. Even Nari, recognizes you as a person and not a female, the whole game still thinks you as non-binary and only acknowledges your gender on certain scenes.
Non-binary as in "person", not a third "gender". Most games do that, for time saving reasons, i understand but the facade falls apart easily and consistency isn't being kept in this game.
The game lacks that reward feeling when bonding or interacting characters.
My favorite parts are Nari and Geuna as the female protagonist. Sadly, only 1-2 scenes are possible with the characters. Any possible dialogue choice you choose and implies future scenes, never really happen in the game. No anal from the Futa(Nari) lady from her, despite the taboo aspect; because the game didn't account for that. And other numerous examples with other characters.
The game feels "long" but in reality, it is short and shallow with few parts that show potential and worldbuilding.
Yes, the worldbuilding helps in immersion but if the gameplay, interaction with characters and your own personal don't do anything; what's the point? Thankfully your protagonist only speaks when the choices appear but your "behaviour" is not immersive I would say. It is all just flavour text or binary choices.
The only interesting parts i found are the (very limted )interactions and relationship "building" with your gladiator and the Futa Lady.
What a waste of potential. It tried something unique but the gameplay and the scenes say otherwise.
In essence, it is just the same game that Arvus games always makes. Just hentai scenes, with little to no relationship bonding and just pure hentai scenes for the sake of it. And pour also tedious combat encounters, spongy boss fights, that both require pre-existing knowledge.
Stay away, this game doesn't respect the player nor player's time. i wouldn't even advise you to look the scenes because you might be tempted to play it.
The only reason why I picked this game up these 3 days is just FOR THE FUTA LADY THAT ONLY HAS 1 SCENE. I gave up this game, can't afford to waste time and I already know and feel how it will end.
You get to have that intuitive feeling with experience, as most games are sadly, too alike to each other, to dangerous degrees.
Gone the days of unique games.