I'm not saying the game is bad, but it feels like a BETA version (very rough and unfinished). I don’t want to offend anyone, especially the developer, because I like their (previous works), but here, I’m just stating the facts.
Throughout the game, we don’t know WHO our enemy is. Even at the end (regardless of which path you take), we just kill the final boss robot and never find out who it was. In the previous game, there was a twist where the guy from the village turned out to be the main villain, but here, the plot is completely unclear in that regard.
We’re presented with a VERY rough and empty mini-city. There are many establishments we can enter, but most are useless, and 90% of the locations serve no purpose. Even the cafeteria on the base is never used, which is very strange. Many factors suggest these locations were meant to be utilized, but the developer likely ran out of time. Even in our character’s neighborhood (near their home), there are two houses—one locked (where something obviously should’ve happened) and another next to the boss, which is inaccessible. By the way, it’s very odd that we can’t enter THEIR houses (the boss’s and the red-haired guy’s).
In the workshop (looking at the weapons), there are gaps that say "COMING SOON," meaning we should’ve been able to unlock these weapon variants, but they remain inaccessible—clearly an unfinished aspect.
Regarding the heroine’s corruption path, the game doesn’t account for her being with all three characters (excluding the protagonist). Why not? What stopped this from being implemented?
There’s no outright BAD ending in the game. For example, when the protagonist dies in the robot, they could’ve added a scene.
Closer to the end, I even encountered several bugs in this version. If you follow C. Daston’s path, in one mission, the robot gets stuck on an invisible wall. There was also a moment where enemy robots just froze in place...
A few words about the DLC: I’m very disappointed with it, and it’s obvious it was made just for the sake of having one. Because:
a) After completing it, we can’t even return to it.
b) None of the events or scenes are reflected in the heroine’s main stats.
c) They could’ve at least added the ability to change her appearance (hairstyle, outfit, etc.), but no... In the end, the DLC feels pointless.
The game has almost no animations, so there was room to fill it with more content.
There’s only one "happy" ending (if you can call it that), which is if you follow the red-haired guy’s (Naji) path. That’s a bit silly, and yes, I get that the game isn’t about a happy ending, but still. As mentioned before, there’s barely any real plot—you get to the arena, kill 4 mobs, move to the next zone, repeat -_- ...
In conclusion-this game (in my opinion) feels like a Fallout or Skyrim-type game—the vanilla version is terrible, but once you mod it heavily, it transforms. THIS game (specifically THIS one) is begging for the same treatment. It has huge potential; so much more content could’ve been added to fix the "plot holes," but instead, we got this product. In their new game, the developer mentioned returning to their (older) ideas—fantasy and more adventure, because they’re tired of robots...
I repeat—I didn’t want to offend ANYONE. This is just my personal opinion regarding this product.
Throughout the game, we don’t know WHO our enemy is. Even at the end (regardless of which path you take), we just kill the final boss robot and never find out who it was. In the previous game, there was a twist where the guy from the village turned out to be the main villain, but here, the plot is completely unclear in that regard.
We’re presented with a VERY rough and empty mini-city. There are many establishments we can enter, but most are useless, and 90% of the locations serve no purpose. Even the cafeteria on the base is never used, which is very strange. Many factors suggest these locations were meant to be utilized, but the developer likely ran out of time. Even in our character’s neighborhood (near their home), there are two houses—one locked (where something obviously should’ve happened) and another next to the boss, which is inaccessible. By the way, it’s very odd that we can’t enter THEIR houses (the boss’s and the red-haired guy’s).
In the workshop (looking at the weapons), there are gaps that say "COMING SOON," meaning we should’ve been able to unlock these weapon variants, but they remain inaccessible—clearly an unfinished aspect.
Regarding the heroine’s corruption path, the game doesn’t account for her being with all three characters (excluding the protagonist). Why not? What stopped this from being implemented?
There’s no outright BAD ending in the game. For example, when the protagonist dies in the robot, they could’ve added a scene.
Closer to the end, I even encountered several bugs in this version. If you follow C. Daston’s path, in one mission, the robot gets stuck on an invisible wall. There was also a moment where enemy robots just froze in place...
A few words about the DLC: I’m very disappointed with it, and it’s obvious it was made just for the sake of having one. Because:
a) After completing it, we can’t even return to it.
b) None of the events or scenes are reflected in the heroine’s main stats.
c) They could’ve at least added the ability to change her appearance (hairstyle, outfit, etc.), but no... In the end, the DLC feels pointless.
The game has almost no animations, so there was room to fill it with more content.
There’s only one "happy" ending (if you can call it that), which is if you follow the red-haired guy’s (Naji) path. That’s a bit silly, and yes, I get that the game isn’t about a happy ending, but still. As mentioned before, there’s barely any real plot—you get to the arena, kill 4 mobs, move to the next zone, repeat -_- ...
In conclusion-this game (in my opinion) feels like a Fallout or Skyrim-type game—the vanilla version is terrible, but once you mod it heavily, it transforms. THIS game (specifically THIS one) is begging for the same treatment. It has huge potential; so much more content could’ve been added to fix the "plot holes," but instead, we got this product. In their new game, the developer mentioned returning to their (older) ideas—fantasy and more adventure, because they’re tired of robots...
I repeat—I didn’t want to offend ANYONE. This is just my personal opinion regarding this product.