DicksInSpace

Member
Jul 8, 2017
413
420
All the scenes being post-game like the Scars of summer dlc is pretty disappointing because I'm usually more invested in the "corrupting" and when they've totally fallen my interest kinda drops.
 
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danadana

Active Member
Aug 5, 2023
836
1,742
I also didn’t like the lack of an option in the GAME to remove (interference), because in the GALLERY there is such an option, and you can view them WITHOUT interference... You can (manually) try to swap the files from the game (those without interference) and replace the regular ones, tricking the game. But it’s strange that the developer didn’t provide such an option. As for me, this DLC is not just weak, it’s VERY WEAK, and I don’t believe they spent so much time making it + even tried to delay the release by a MONTH (in fact, there’s about a month’s worth of work here if you know what you’re doing)... I’m very disappointed -_-
but that you cannot see what happens in the communications is part of the game, is the mechanics while you are controlling the protogonists you are hearing sounds and images that distract you and do not let you concentrate, this game wants you to get into the role ,these protagonists who say nothing, express nothing, are there for the player to put those feelings into them. (although, for example, I cannot get into that role but there are people who can and i respect that) that's why knowing what happens inside the cockpit would be a metagame and yet I understand the purpose, many times the suggestion is stronger than a clear visualization and the developer has put it in the gallery so you can see it later clearly

The game is based on not knowing what is happening, is hidden ntr if the player wants to know what is happening, he can go to the gallery to view it and I understand that you don't like it but that you can't see what happens is part of the game mechanics, that's why you're not allowed to see anything outside the gallery.

Putting any type of mechanism to be able to see things that technically you cannot would break the immersion and the purpose of the game would change completely
 
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wa07

New Member
Feb 4, 2018
10
25
Seeing how there's one dlc comms mission before Eleanor's corruption makes me wonder what if the dev just focused on Duston's route and didn't do the other 2 routes since to me they feel pretty weak. And now after checking out the new post game scenes you can clearly tell GapTax put a lot of effort in Duston's scenes. Personally I would have liked more comms scenes before her fall to flesh out the corruption progress but the ones we got were still great.
 

pisstaker

Newbie
Mar 20, 2023
86
142
I also didn’t like the lack of an option in the GAME to remove (interference), because in the GALLERY there is such an option, and you can view them WITHOUT interference... You can (manually) try to swap the files from the game (those without interference) and replace the regular ones, tricking the game. But it’s strange that the developer didn’t provide such an option.
I know exactly why he did this. It is the same reason why we must backtrack to the recollection room to see scenes.
It's following this type of NTR where the scenes are obscured because the cuck POV doesn't know what is happening (classic example; people having sex behind a curtain and at best you can see their shadow figures or she putting her face outside to talk while pretending she isn't getting railled behind the curtain).

People into this type of fetish, are the same that would also be into censored porn (and I don't mean stuff like JAV mosaic required by law, I mean censoring normal uncensored porn as a kink).

Not my thing, but I can't judge the game's quality because it has a kink I don't like. (but fuck that backtracking, just play the scene out. The gallery even spoils what will happen before I see it for the first time)
 
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pisstaker

Newbie
Mar 20, 2023
86
142
Putting any type of mechanism to be able to see things that technically you cannot would break the immersion and the purpose of the game would change completely
I'm with you but a "magic gallery" that shows what the MC's wife is doing behind his back isn't accomplishing anything in terms of immersion.

I don't even mean in simple "suspense of disbelief" terms. The game loses all its surprise factor when you stumble upon a scene and all you get is a notification that a new scene was added instead of playing normally, to add salt to the injury the gallery even spoils what the scene will be before you even see for the first time.

It reminds me of MGS V when the opening credits of each mission spoiled which character would appear, but even worse.
 

xibxiprect

New Member
Jan 1, 2022
2
0
Alright, here are the 3 options I offer for playing this game:

  1. Wait for the official translation for the best experience, but you have to wait for months.
  2. Play the game with MTL, but You’ll be crying while playing because of the beauty of the MTL poetry
  3. LEARN JAPANESE.

Which one do you guys think is the best ?
 
Feb 23, 2022
144
89
Alright, here are the 3 options I offer for playing this game:

  1. Wait for the official translation for the best experience, but you have to wait for months.
  2. Play the game with MTL, but You’ll be crying while playing because of the beauty of the MTL poetry
  3. LEARN JAPANESE.

Which one do you guys think is the best ?
learn japanese, it's an investment for every other game that comes out without a decent translation
 

Hopeless DIO

Member
Aug 14, 2017
249
253
I don't really know what people expected... The dlc is a 1/3 of the price of the main game, with 1/3 of the content compared to the overall content each character has in the main game. The volume and pricing is right, with some of the best scenes. The delay was unfortunate but the dlc still met my expectations and exceeded them personally.
 

Skudd86

New Member
Sep 2, 2024
5
10
I won't complain, overall enjoyed the experience. I'll always love the comm scenes, absolutely set me off the first time I played and realized what was happening ( or lack thereof), and that voyeuristic mystery turned out to be a kink I never knew I had, of the highest order for me.

I will say this: I think the next evolution of this idea would be something "on rails", and I'll avoid an overall spoiler but it happens on one mission, and I knew it when I saw it, but it works best if it's animated. That's a tall order for a small developer, but if this idea ever takes off, one way it could be done is if the game is a SHMUP, with active comms between you and the female lead. Each mission is then basically a timer, and the comms are completely animated and active as you're playing through each level, so then the comms feel way more organic. To make it more useful, the female lead ( from her post on the ship ) sends you shields, ammo, whatever mechanic the SHMUP is based on, but those supplies get worse, useless, or don't come at all as she falls into depravity.

On top of the NTR fetish, the masochism of playing a SHMUP and having animated, lively comms while playing feels like it would be a winning combo.

As an aside, bukakke comms was pretty funny.

Edit: fixed some noticeable typos and sentence structure. Doing this from a phone is bleh.
 
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danadana

Active Member
Aug 5, 2023
836
1,742
I'm with you but a "magic gallery" that shows what the MC's wife is doing behind his back isn't accomplishing anything in terms of immersion.

I don't even mean in simple "suspense of disbelief" terms. The game loses all its surprise factor when you stumble upon a scene and all you get is a notification that a new scene was added instead of playing normally, to add salt to the injury the gallery even spoils what the scene will be before you even see for the first time.

It reminds me of MGS V when the opening credits of each mission spoiled which character would appear, but even worse.
As far as I know, entering the gallery to see what happens is up to the player, it is their choice to enter or not to see what happens and the notifications that there is a scene can be deactivated. The gallery is a metagame concept for the player, because Gaptax understands that there are people who get bored or don't want to play as the protagonist and want to see what happens, not as a protagonist but as a third party unrelated to the situation or like antagonist.

I am just trying to understand or explain why these decisions, being a developer is complicated, there is a lot of pressure, a demanding public and you cannot always meet expectations

personally now entering into personal opinions, the game + dlc has met the expectations of many people and we must respect all opinions, both criticism and praise, for example, something I don't like is the lack of shadow puppets or interactions during the protagonist's part, the game feels empty. anf there could have been more action in that part in cgs or some kind of peep and not pixel sex
 
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ChubbyCat

Newbie
Jul 7, 2021
95
1,034
Just finished importing the entire comms-translated text from the Kagura version into the current patched DLC version. For current progress, I've finished my translation for 2 DLC scenes, and I have imported the entire uncensored picture from the Kagura version into the current version. Keep in mind, it's only uncensoring the content from the base game, tho. I haven't encountered any errors so far based on my current testing.

So far, the translation is going well for me. But there's something I don't like about translating some scenes; when it comes to translating some specific scenes, I'm having a hard time writing those gibberish dialogs (ex. the first attached picture). It's taking so much time to write those dialogs, so maybe I'm sticking to just writing them normally in the future.
 

danadana

Active Member
Aug 5, 2023
836
1,742
Just finished importing the entire comms-translated text from the Kagura version into the current patched DLC version. For current progress, I've finished my translation for 2 DLC scenes, and I have imported the entire uncensored picture from the Kagura version into the current version. Keep in mind, it's only uncensoring the content from the base game, tho. I haven't encountered any errors so far based on my current testing.

So far, the translation is going well for me. But there's something I don't like about translating some scenes; when it comes to translating some specific scenes, I'm having a hard time writing those gibberish dialogs (ex. the first attached picture). It's taking so much time to write those dialogs, so maybe I'm sticking to just writing them normally in the future.
Well, you already have 2, you have 25 left, don't burn yourself too much, as has already been said, is not necessary to be detailed, with a understandable traslation is enough and even so if you do it without editing or simply editing the pronouns or a loose word, no one is going to complain about anything knowing that Kagura is going to translate it and you are working on it anyway (although if you still want to give your best and do it as best as possible,I look forward to the translation whether edited or unedited I will end up buying the dlc in kagura when it comes out anyway)
 
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