Well, great art as always, great atmosphere as always, production value overall is superb (music, animations, camera angles, voice acting, everything is perfect). The problem is two things:
Story starts awesome and slowly takes turns for the worse, situations aren't very varied or creative, it turns into a loop of "you lose, watch wife gets fucked." until she suddenly flips the switch and becomes a slut. There are other girls in the game and they look really good but i honestly didn't felt compelled to replay to check their scenes out, i think i would prefer if they were removed and more time was spent on the wife's corruption.
Gameplay is good and bad at the same time, i feel like having the Normal difficulty actually be pretty hard is clever cause you're competing outside your comfort zone in a "high reward, high risk" situation, it makes the 'losing = h-scene' feel natural. Still, i feel like only the fight minigame is actually good, for me that one is perfectly balanced and immersive as you can overcome the disadvantage by fighting carefully, exploiting positioning and looking for quick openings, the other two minigames kinda feel a bit TOO unfair (i couldn't really find any strategies in the limited attempts the game gives you).
Overall, a lot of style but not much substance
Story starts awesome and slowly takes turns for the worse, situations aren't very varied or creative, it turns into a loop of "you lose, watch wife gets fucked." until she suddenly flips the switch and becomes a slut. There are other girls in the game and they look really good but i honestly didn't felt compelled to replay to check their scenes out, i think i would prefer if they were removed and more time was spent on the wife's corruption.
Gameplay is good and bad at the same time, i feel like having the Normal difficulty actually be pretty hard is clever cause you're competing outside your comfort zone in a "high reward, high risk" situation, it makes the 'losing = h-scene' feel natural. Still, i feel like only the fight minigame is actually good, for me that one is perfectly balanced and immersive as you can overcome the disadvantage by fighting carefully, exploiting positioning and looking for quick openings, the other two minigames kinda feel a bit TOO unfair (i couldn't really find any strategies in the limited attempts the game gives you).
Overall, a lot of style but not much substance