I have to say, after being a long-term fan of NTRMAN, I'm disappointed.
Although I love NTRMAN games, I have a few minor issues, that I just can't get over compared to how much better the previous few games were.
First is definitely how linear the game is, there are no choices anymore, no player agency, you have to do these 3 events, each 3 times, for the main heroine and your only choice in that is to either win or lose, compared to Adelaide or TOTD, where you were presented with many ways to play, or rather many routes.
My second issue is how much has the NTR itself fallen. Now, there is almost same amount of non NTR scenes as NTR scenes, by itself I don't mind non NTR scenes in NTR game, but it should be minority, not 50/50. With how long the development took, I was just hoping for more.. diversity? There is no mystery, no exploration beyond collecting outfits, which the game could have been without and it would not make a difference. It's just.. too basic, compared to other games on the market in this genre.
The overall quality of h-scenes is high, but they all feel the same, there is no corruption or fall. You lose a minigame, you get a h-scene following the usual template of starting with handjob/blowjob, ending with penetration, all in 3 stages for each antagonist.
The animations are made nicely, as in all recent NTRMAN games, but that seems to be the baseline, and NTRMAN certainly hasn't improved upon anything in this game.
Overall, this game feels like a test-run of a different game engine at best. Nothing new, very rudimentary gameplay, no exploration to speak of, all scenes feel same, basic, simplistic (at least to his other games where there is just so much more variety). NTR games always have so many ways to be expanded upon, whenever mystery, exploration, player agency, management and control, h-status, events and so on, yet all we get is a simple and direct VN, there wasn't any need to switch to different style/platform if it was just to waste it like this.