1) Start here, it will give you a very good base of assets to start with:
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2) Tutorials. Do not just watch them - try to do smth similar:
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(start with it)
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(very good one)
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(Advanced. Save it for later, you will know when it is time to study it)
3) Youtube (without any order, just channels where I had found at least some useful hints about things I struggled with):
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(daz3d)
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(daz3d + renpy)
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(daz3d)
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(daz3d)
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(because Master Ken is too op)
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(daz3d, dforce)
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(daz3d, 3d in general)
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(yes, this one is about Blender, but there is so much useful info about 3d in general here, that you should check it. Even if for some reason you hate Blender and dont want to learn at least basics of it)
4) Get yourself a separate .txt file (files) to store hints about ligthing\skin\etc.
Don`t rely on your memory - you will forget whatever useful info you will find. Just write it down. Trust me.
5) Don`t use assets 'as is'. Especially environments. Rearrange items, add items from other assets, learn how to import .obi\.fbx files in Daz - there are a lot of free models in these formats (
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, for example).
6) After you will get comfortable with Daz3d go
here. Search for someone in need of 3d artist for free. Do renders for him for free as quick and as good as you can. Do as much as you can (100\200\300) until you`ll get bored with the game. This will boost you skills as hell. Don`t just disappear, thats rude. Tell the author that you are tired with the project and leaving it or whatever. Be professional
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7) At this point you should be perfectly able to do the render you mentioned.