VN - Ren'Py - Artifice [Prologue 2025-07-11] [Duve]

  1. 4.00 star(s)

    yeetermcgee123

    Only the prologue so far, game has a lot of potential but its also a bit confusing. Its a unique story, but the player is also thrown into it without anything being explained clearly, and you only get a gist of who the characters are / world setting by the very end of the prologue. Im not sure most will bother sticking around to get through the opening, as it is a more difficult story to follow. The prologue does have a decent amount of content, but there is not much player choice so far.

    Models are good as is the writing, characters seem to have unique voices. Too many characters though - there are 10 LI and 2 "other" introduced in the prologue. I dont see a realistic way for that many character paths to get developed.

    Overall I would suggest playing
  2. 5.00 star(s)

    Lenesiah

    Played through the prologue : Bravo !

    Like the story, the feel, the protagonists. Loved the tempo on the dialogues, also, H scene was great, loved what you did with the camera play.

    Hope you the best, can't wait for Act I !
  3. 5.00 star(s)

    BreastLover

    Big prologue, wish the dev good Luck!

    The plot didnt catch me. But I wont count my preferences into this rating.
    - Renders are good
    - Animation are good
    - Sound/Music well matching and timed

    So I give 5 stars. Cause we need more good AVN games!
  4. 4.00 star(s)

    Koltovincent

    Pros:
    • Interesting main character
    • Well done index with the factions of each girl
    • Prologue self explains 80% of the story but leaves enough mystery to look forward to it
    • Good renders and environments
    • Interesting politic set up
    • Girls look unique
    Neutrals (Take as you will):
    • Lewd scene was decent, neither good or bad
    • MC's haircut
    • Niche theme (theater)
    • Large female cast, might be too many LIs or Side LIs to follow up on
    • Exposition and dialogue heavy
    • Introduction to the plot requires some thought.
    • Prior relationships to 5 LIs, can lead to logical romance being built but off putting to those who want to see said relations.
    Cons:
    • Unknown patch cadence
    • In an AVN, the female characters usually take precedence. Currently they are unknown which can lead to many people not picking up the game.
    • Main character is currently the biggest draw of the AVN with the plot and girls being a step behind
    • Typos (usually will be fixed)
    A personal note for future updates
    I want to start this off by saying I personally really liked the prologue and it got me interested in following this AVN for the future. Some advice I would give is through the multiple people I got into the game, 3 came back and told me the game was far to exposition heavy. Personally, I don't really fully agree because I think while it had a lot of exposition it mostly all set up either characters or the world... But I'm not everyone, and that being a reoccurring opinion should be food for thought given the theater theme will probably be dialogue heavy in the future.

    Another note is while the Main character is the main draw of the AVN, he shouldn't be the only one. The girls need to be fleshed out, I know the author wants to tell a unique story and so far the MC is very unique... but the girls also have to stand out or be likeable. So far they are just faces and a little bit of attitude for each. This should be rectified in coming updates, but we shall see.

    Final note is going back to the previous one, the MC is the main draw of the show but he is definitely a thin line to walk across. He is a ticking bomb in several meanings, and the story should not forget that he isn't just a weird person. He is a weapon, a the thing that remained when Abel died, and even the intimate moments with girls should reflect that its not just calm inside... If he is empowering other aspects besides calm there should be implications and repercussions for letting a split persona get more control. Time will tell if this is a red herring plot element or if its the main feature.
    In summary

    If you like theater, this game should be an instant try. If you want to see what has potential to be the most interesting male lead in AVNs in a while, this game currently has that. The girls are a bit lackluster even though they are hot, so time will tell if they can be appealing. If only having an interesting MC and okay female leads is a deal breaker, I would advice those who have that opinion to wait until more updates come out.
  5. 5.00 star(s)

    -Gambit

    Artifice: Prologue Review - 5/5


    This game has the potential to be one of the best on this site, but that really depends on how the dev builds on it going forward.


    The prologue is around two hours long and honestly throws a lot at you, plot points, characters, lore...you name it. If you’re not fully paying attention, there’s a good chance you’ll miss most of the story. It kind of just dumps all the plot and lore on you without much explanation, which makes it pretty confusing at times and leaves you with more questions than answers which can be both intriguing and frustrating.


    That said, the dev seems aware of this and has mentioned that future updates will make things clearer, which is great to hear.


    The visuals are honestly top-notch, and the story, even if a bit messy right now, feels unique and interesting enough to keep me curious about what’s coming next.


    What really stood out to me was the characters. They actually felt like real people with their own personalities, and the dialogue didn’t feel stiff or robotic like in a lot of other games.

    the MC also stands out, he's far from the typical “average guy” trope and he’s got something different going on, and it makes you want to learn more about him.


    If I had to rate this prologue alone, I’d give it a solid 4/5 because of the pacing and lack of clarity. But I’m giving it 5/5 because I think it deserves more attention and i want it to reach a wider audience, and I genuinely believe that if the dev follows through, this could end up being one of the best games on the site.
  6. 3.00 star(s)

    pemoj

    Review of Artifice first release, aka Prologue. Although the developer should really call it Chapter 1.

    Graphics 5/5
    There’s a guy who’s basically converting HS2 into Blender bit by bit. A skilled HS2 user can achieve graphical quality that—if not superior to what you could get in Blender—it’s certainly beyond what a typical Blender user can easily produce. And this developer is one of those. The graphical quality is excellent and, in my view, even better than that of many visual novels created with conventional 3D rendering tools. The graphics also don’t feel overcooked.

    Animations 3/5
    So far there are just a few—for the single sexual scene, a blowjob with different camera angles, plus one that appears in the main menu. Overall decent, nothing bad to report.

    Music and Audio N/A
    I usually mute the visual novels I play, and this one was no exception. What little I heard was high quality—but that’s not for me to judge.

    Gameplay 2/5
    There are some choices, although since this is a prologue, they might not matter later. So for now it feels more like a kinetic novel than a full visual novel; we’ll see in the first chapter what it really is. The UI is good, with a character section that gives background info. No major bugs, aside from a few missing images here or there. Menus are accessible and navigable. The main gameplay issue is… is this really a prologue? To me, no. Prologues should by nature be short. This one isn’t, and that’s not inherently bad. The problem is that a prologue’s purpose is to lay the groundwork for future content in upcoming updates. It should clarify and highlight core concepts the player must understand from the start. A prologue should distill the essence of the game. However, this one introduces too many characters, too much text and dialogue, too many scenes, too many ideas—many of which feel unnecessary in a prologue. Are they useful to the game? To me, right now, no. Thus, lots of scenes and superfluous text, characters appearing too early to contribute meaningfully in this prologue, etc. Even the few times a narrator appears to explain transitions, it’s done with too much text. And other issues I’ll cover in the next section. This is why I’m giving gameplay a 2; if well executed, it should be at least a 4.

    Plot 1/5
    You start the game, and the first thing you get are some images with text where the developer makes it clear he is obsessed with theater, that the prologue may feel rushed—but trust them, it is not. Okay, a visual novel about theater, actors performing, etc. To reinforce that, the first scene shows an old man performing a monologue on an empty stage. Is this really a visual novel about theater? NO. And even though the prologue ends with a scene of a girl speaking to the player in the same theater, no—it’s not about theater. It’s a bad start. Halfway through the prologue I had to read the author’s overview to understand the plot, because there were so many things I didn’t get (which is the worst thing that can happen in a prologue). Putting aside that first block of text where the author repeats the theater message, I now understand (I think) what the plot is about. So it turns out the theater motif is an allegory—the player is a spectator watching a performance, and that performance is the game itself. Or at least I think that’s the idea. The worst thing that can happen to a player is—I'm not saying the developer is lying—but he is not able to clearly explain what they really mean by “theater.” Okay, let’s set that aside. Unfortunately, maybe because of the theater thing, the developer’s lack of clarity, or maybe my own confusion, I struggled to understand the game’s plot, and even now some things aren’t clear. The MC is a young man with an unhappy childhood. His parents died, and he apparently ended up in an orphanage or religious group caring for homeless children. That group seems to be more than just religious—they somehow turn children into “employees” of another organization, or perhaps the same organization, with more… sinister goals. People hire this group to do whatever is asked of them, in the shadows or in the open. And that’s exactly what’s happening. There’s a power contest where influential people test their children, along with other challengers, to see if they are ready for the future, if they deserve to rise in the power ladder, etc. THIS IS THE REAL PLOT OF THE GAME. And the game barely covers this. If the developer wanted to compare real-world power struggles with theater performances, he clearly doesn’t know what power struggles really are. Luckily for him. Besides this contest among privileged kids and other worthy contenders, there are other interesting subplots. The main one is the MC’s: he has a brother and will do anything to reunite with him. He was also subject to some experiment that caused a severe split personality condition, where each personality sometimes controls the MC. But the prologue is so confusing that at first I thought the brother might even be a lost “fragment” of his personality (maybe he is). I’ve gone on too long about the plot, so I’ll move to the next point, skipping some important things. But not before making clear that this game has NOTHING to do with theater. Unless future updates reveal that it all was theater after all.

    Characters 4/5
    The MC’s split personality will bring a lot of potential. He’s certainly not your typical main character, and he’s decent so far—though he’ll probably change when his other personalities take over. The other characters are decent too. Some have well-defined personalities and likes, despite their limited screen time so far.

    Final Thoughts
    It’s hard to rate this game in its early phase. I don’t usually write reviews on initial releases for that reason. But this whole theater-plot confusion and the plot’s issues forced me to. For now, the game shows effort and high quality. But unfortunately the developer’s inability to clarify some main aspects of the game means I have to rate it lower than it deserves. Fairly, it might deserve a 3.5. But since that’s not possible, and because the plot execution has clear issues, I’m giving it a 3.
  7. 4.00 star(s)

    yamamoto0413

    I went back and forth between giving this 3 stars or 4, but decided on 4 because the last thing I want to do is deter people from trying this.

    With only the prologue, not much happens. A lot is thrown at the wall, and it all comes at you fast in an effort to leave a good impression on you, and more importantly, introduce you to plenty of characters. This has the byproduct of making the current version seem rushed, and incomplete in a sense.

    That said, I'm looking forward to seeing the coming updates. The characters all look uniquely attractive, though I'm not a huge fan of the MC's facial structure, and already I'm really compelled to find out what is going on in this story. Very few VNs have been able to capture me this deeply with the story with so little content, and the ones that do are almost always great, because with a good story it's hard to make a bad AVN.
  8. 2.00 star(s)

    aFairReviewer

    Overall: 2/5

    Not to be critical of the game since it's the prologue, but it doesn't really draw me nor standout comparatively to other HS2 games from the introduction. The worldbuilding definitely feels rushed since it feels like the dev wants to showcase most of the characters and the plot of the story. Therefore, it is not paced very well, and Loki (MC) meets new characters right after another almost awkwardly. It felt like a meet and greet, but none of the characters stood out to me and I wouldn't be able to differentiate them even with the vibrant, otherworldly hair and eye colors. The setting is confusing me, and the character outfits don't make sense with frame of the setting. I'm at cross-roads to pass or to see where this goes and change my rating, but as of right now it doesn't stand out enough for me to follow.
  9. 5.00 star(s)

    Gexiz

    To be a prologue offers a broad view of what it offers us such as vn, interesting story, attractive characters, not to mention the length of its prologue. It does not repeat the mistake of many others of making a 10-minute "prologue" simply to sell you something by force, this is not the case. Artifice has a lot of potential and I know that it will come to stand out a lot in this world of VNs