- Mar 17, 2018
- 15
- 10
I have some half built games that I want to start to push across a finish line next year. My question that brings me here to chat about it (instead of lurking) - I couldn't find a great discussion of what to budget for. I know there's huge variability, so to narrow it down, I'm thinking it'll be 2d, drawn - something along the lines of Karryn's Prison or Witch Trainer, maybe? I'm envisioning lots of pieces of different elements that I can mix and combine in code, layering images together. I suspect it'll be lots of little pieces that might equate to 20-50 full character drawings per month (I don't know what's reasonable).
I would like to start building my budget now to:
1) Pay for some good initial test character sketches and test completed works. I know an 'interview' of an artist like that is the same as doing the work, so I'll carefully refine what I'm looking for so that I am asking with a reasonable request, plus pay for the time.
2) When I move on this, I want to have a good budget to pay monthly for multiple months to really ensure the artist(s) I involve are treated fairly and can build their commitments. I do plan to talk to profit share as the games move forward (crowd-funding, subscriptions, Steam, w/e), but for the first 6 months, at least, I want to be ready to bankroll it.
I spent the past day or two poking around for a thread, but couldn't find a lot of clarity. What is a reasonable budget range for those two?
(If this is the wrong forum, I apologize, please move.)
I would like to start building my budget now to:
1) Pay for some good initial test character sketches and test completed works. I know an 'interview' of an artist like that is the same as doing the work, so I'll carefully refine what I'm looking for so that I am asking with a reasonable request, plus pay for the time.
2) When I move on this, I want to have a good budget to pay monthly for multiple months to really ensure the artist(s) I involve are treated fairly and can build their commitments. I do plan to talk to profit share as the games move forward (crowd-funding, subscriptions, Steam, w/e), but for the first 6 months, at least, I want to be ready to bankroll it.
I spent the past day or two poking around for a thread, but couldn't find a lot of clarity. What is a reasonable budget range for those two?
(If this is the wrong forum, I apologize, please move.)