SInce it's early and a lot of the nuance is lost on me, I'll be uncharacteristically short in this review. I may edit it at a later time. Normally I avoid reviewing a game so early because I like to be comprehensive, but I have a really good feeling about this one.
Setting:
The story takes place in the near future, amidst a technological revolution related to exotic materials of alien origin. The main theme seems to be a mix between "first contact" and "progress too fast to contain" with heavy political undertones and rogue factions. It's a potent and volatile mix that is a bit hard to predict where it wants to go.
MC:
You play as a retired soldier, I assume in his late thirties to mid forties, with a bit of PTSD, former member of a spec ops unit that assassinated a high value terrorist. After a visit from his son, bearing cryptic news related to his supposedly deceased wife, his past comes to haunt him and with some help from his former comrades he springs back to action, unwittingly becoming part in a great scientific discovery and a deadly game by someone holding a grudge.
His link to the events is both his wife who was a pioneer in technology using the exotic materials and his participation in the assassination operation. He is quite out of his depth but so seem to be his allies too. All of them seem to pay for it by the end of the prologue which leaves us with a huge cliffhanger and enough ideas to speculate what is coming next.
MC is a well rounded character. There aren't too many interactions yet to know the full extend of his behaviors but we can observe that he has both flaws and strong points. He is sweet with his grandchild, decisive with trouble and depending on your choices, he knows how to have fun too. His flaws are related to anger and bitterness issues coming from the loss of his wife, which deeply affected his son. It's too early to know the full extend of his psyche and how the events of the cliffhanger will affect him going forward.
Other actors:
There is an assortment of various characters, which at this point look a bit too complex to analyse without the appropriate background information. I don't want to get too much into it. So far most of them seem compelling but there were a few things that threw me off. For example, the son's insistence on being cryptic seems to be completely unwarranted. Also there's a joke dead end related to a girl throwing a knife at you after a comment, which is obviously supposed to be over the top, but since the audience isn't yet familiar with the character it may create some misconceptions about her.
From a technical standpoint the game is top notch. Renders are amazing, animations are above average and quite common, it has appropriate music, UI is slick. I don't know if the dev is a team or a single person, but the quality, from the get go, shows both talent and experience.
I can't really find any technical flaw worth talking about at this point. Aside from a few typos, the only feedback I can give is:
1. The lore exposition video could use some subtitles.
2. The music could be a bit bolder. While it's appropriate, I found it a bit mild.
3. I get that the dev wanted to give choices for the player to avoid certain interactions, but I felt like the one about a cornered girl wasn't appropriate because the character ended up being MC's friend.
4. I found some scenes a bit too dark to see what is going on, had to turn up the brightness to the point that it kinda whitewashed everything. However this could be my monitor's issue.
Best of luck going forward.