RPGM - Completed - Atelier Agnes [Final] [AQ organization]

  1. 1.00 star(s)

    Fidzius

    In short- it's mediocre and lacking.

    For a game about resource and energy management it sure is shit at it.

    Every action, sometimes even moving, has an action cost, that's restored with consumables, special zones or entering a new day, and yet it has the balls to deny you actions that cost barely any while you still have plenty. The game has combat game-overs and warns to save often, yet it stops you from exerting yourself and controls your energy for you, so you play less. It doesn't even tell you when is the cut-off limit, so you end up having arbitrary left-over or always lacking energy points.

    It has clothing damage, rejoice! Except its a scam- found that the single outfit that changes with damage is the default one, and it depends entirely on HP%, so instead of having something to manage as a resource, it's a one-off gimmick.

    Where's the H? It's often hinted at as a danger, yet you would have to go out of your way to encounter low ecchi events, that aren't worth engaging in and are often just a tiny nuisance (like costing a bit of energy). Also some events can result in either an ecchi screen or a stats up, based on chance, how about you manage LUCK as a fucking resource by save-scumming.

    I was planning on giving it a 2/5 for being a boring, hardly a mediocre game, not even worth calling a half-assed H game,

    and yet i realized it's just trash, trying to get some 'Atelier / Alchemy / Crafting' game attention from other, better games.
  2. 3.00 star(s)

    Laire-

    Agnes is cute character, and situations happening with her through the game are pretty nice and enjoyable, typical RPGM gameplay without something special very spoiling things, and yea, CG is kinda mediocre
  3. 2.00 star(s)

    VictorDoUrden

    Schnuff's review is pretty much all you need to know.
    This steam review is quite on point for how unnecessary the entire TP thing is
    "If you've played Brave Alchemist Collette then just go back to that game, this game gets a little boring rather quickly. Your actions are based on the use of TP, moving between zones, fighting mobs, using skills in battle, collection of resources, scenes, changing costumes, etc. all use TP. You have 100 TP but can get a fatigue which reduces that to 80 TP per day, to restore you have to pay 500 coin to the Church, which equates to about 2 or 3 quests. Crafting gear requires resources, which of course costs TP. Very limited what you can do during the day.
    Questing is resource collection, crafting (which uses 10TP) and fighting. Repetitive.

    It's not a terrible game, but Brave Alchemist is far longer and in depth, something this isn't. "

    Game fundementally aint bad but for ero game it is just to plain to boring and the ero is entirely optional... Aside from a panty shot there is fuck all unless you go on way down the line. The cutesy art and in particular the cute silly monsters is a wasted opportunity for solid lewding