In short- it's mediocre and lacking.
For a game about resource and energy management it sure is shit at it.
Every action, sometimes even moving, has an action cost, that's restored with consumables, special zones or entering a new day, and yet it has the balls to deny you actions that cost barely any while you still have plenty. The game has combat game-overs and warns to save often, yet it stops you from exerting yourself and controls your energy for you, so you play less. It doesn't even tell you when is the cut-off limit, so you end up having arbitrary left-over or always lacking energy points.
It has clothing damage, rejoice! Except its a scam- found that the single outfit that changes with damage is the default one, and it depends entirely on HP%, so instead of having something to manage as a resource, it's a one-off gimmick.
Where's the H? It's often hinted at as a danger, yet you would have to go out of your way to encounter low ecchi events, that aren't worth engaging in and are often just a tiny nuisance (like costing a bit of energy). Also some events can result in either an ecchi screen or a stats up, based on chance, how about you manage LUCK as a fucking resource by save-scumming.
I was planning on giving it a 2/5 for being a boring, hardly a mediocre game, not even worth calling a half-assed H game,
and yet i realized it's just trash, trying to get some 'Atelier / Alchemy / Crafting' game attention from other, better games.
For a game about resource and energy management it sure is shit at it.
Every action, sometimes even moving, has an action cost, that's restored with consumables, special zones or entering a new day, and yet it has the balls to deny you actions that cost barely any while you still have plenty. The game has combat game-overs and warns to save often, yet it stops you from exerting yourself and controls your energy for you, so you play less. It doesn't even tell you when is the cut-off limit, so you end up having arbitrary left-over or always lacking energy points.
It has clothing damage, rejoice! Except its a scam- found that the single outfit that changes with damage is the default one, and it depends entirely on HP%, so instead of having something to manage as a resource, it's a one-off gimmick.
Where's the H? It's often hinted at as a danger, yet you would have to go out of your way to encounter low ecchi events, that aren't worth engaging in and are often just a tiny nuisance (like costing a bit of energy). Also some events can result in either an ecchi screen or a stats up, based on chance, how about you manage LUCK as a fucking resource by save-scumming.
I was planning on giving it a 2/5 for being a boring, hardly a mediocre game, not even worth calling a half-assed H game,
and yet i realized it's just trash, trying to get some 'Atelier / Alchemy / Crafting' game attention from other, better games.