The main issue is always the same for VN.
1. The intro already gives every plot that is possible in the game. ie, it's describing both the main character and the others with a clear objective and connection between them. If you write a story like this, there is no point in meeting or even talking to the character anymore. Since everything is already given in the prologue, there is no point in talking with said character in the novel itself. It's like you had a mind reader from the get-go.
2. You had the narrator. Stop using the narrator to narrate a VN, unless the narrator is part of the character in the vn itself. Let the flow build from the natural dialogue and the scene itself. People are not dumb, so stop dictating every nook and cranny of the vn itself. If you do useless internal thought and the narrator talks, you basically stunlock your reader with an uninteresting line.
Other than that, it's ok.
1. The intro already gives every plot that is possible in the game. ie, it's describing both the main character and the others with a clear objective and connection between them. If you write a story like this, there is no point in meeting or even talking to the character anymore. Since everything is already given in the prologue, there is no point in talking with said character in the novel itself. It's like you had a mind reader from the get-go.
2. You had the narrator. Stop using the narrator to narrate a VN, unless the narrator is part of the character in the vn itself. Let the flow build from the natural dialogue and the scene itself. People are not dumb, so stop dictating every nook and cranny of the vn itself. If you do useless internal thought and the narrator talks, you basically stunlock your reader with an uninteresting line.
Other than that, it's ok.