Of all of the games I have found on F95, this one is by far the best. I have been looking for good adult games for years now and only just now played this. Visual novels are fine, but lack in actual gameplay. Aurora's Fog has actual first person RPG gameplay; questing and skill progression, combat (although janky and in need of more work), a unique crafting system where you have to actually read the recipe(!) and gathering. Also monster girls and a gnome chick!
Currently four characters to do quests for and build a relationship with and have sexy time with them. Animations are high quality although there aren't many of them yet. Roughly 11 or so animations with a few variations that are unlocked by doing more sex!
Combat is simple and a little janky. Hit feedback can be improved with more noticeable staggers on impact and blood splatter. Only 3 hostile enemy types to fight: wolves are pretty basic, spiders a step up with the ability to poison the player, and bears. Bears will mess you up so don't even bother.
Lots of skills that are a "learn by doing" kind of thing. Not all are implemented but the ones that are function as expected. Use swords to increase sword skill. Cook and pick edible plants to increasing survival skill, brew potions and make healing powder and collect alchemy ingredients to improve alchemy etc.
Lots of perks to unlock by completing tasks related to the perk. Picking lots of plants will speed up the gathering animation, do lots of combat to receive combat related perks. All told there are currently 30 in game.
Story actually makes sense. You were attacked by bandits and rescued by the women of the village. From there you help out in the village doing tasks and improving your relationship with the characters in the game while also getting some sexy time action. Story is short at this point with roughly 4-6 hours of gameplay. But you can easily spend 12 hours if you want to see everything currently available.
I have experienced one bug. Once I sprinted through a doorway only to get bugged and stuck above the door in the wall. Save and reload fixed that but did lose about 20 minutes of play time.
Some mechanics are not well explained. In fact I believe the lock picking instructions are wrong. Press and hold space and slowly move the pick around until your hear a clicking sound. Then press LMB and move the lockpick all the way to the right...except trying to move my mouse to the right does nothing. You must move the lockpick to the left (clockwise) to unlock it.
Cooking and alchemy don't have much in the way of a tutorial. You are given resources and a recipe and told to make the thing. In order to successfully cook you need to read the instructions and do what it says (shocker). Add ingredients in the order the recipe calls for. For example Fish Soup. Add half liter water first (1 unit) and bring to a boil. So add water and from the window that pops up select "boil" option. Next clean the fish, add fish in next slot and select "clean" option. Then add turnips, choose the "chop" option and same for carrots and onions. THEN read the recipe to see the cook time, set that with the slider bar, select the correct pot/ frying pan/kettle, and also select the correct cooking temperature. That sounds like a lot, and it is. I love it! So don't forget to read and follow instructions. Alchemy works much the same way.
Graphics are a little dated. I don't know if character models are DAZ gen 3 or 8 but they look decent enough. Textures are good. The rest of the world isn't the best but this isn't a huge budget AAA nor is it a modest budget indie game. But it works. Someone get this dev some funding.
Performance is decent. My graphics settings are a mix of mostly high and some medium options running at 1440p on a Intel 12600k, 3060Ti and 32GB ram. FPS ranges from high 50s to mid 70s. A few hiccups now and again but good enough for me.
So just try it out. This demo is free. If you like it throw 5 bucks at the dev and help them keep working on this. The subscriber version has a few more quests than the demo but you aren't missing too much content. Oh and Shaartan is bae!
Currently four characters to do quests for and build a relationship with and have sexy time with them. Animations are high quality although there aren't many of them yet. Roughly 11 or so animations with a few variations that are unlocked by doing more sex!
Combat is simple and a little janky. Hit feedback can be improved with more noticeable staggers on impact and blood splatter. Only 3 hostile enemy types to fight: wolves are pretty basic, spiders a step up with the ability to poison the player, and bears. Bears will mess you up so don't even bother.
Lots of skills that are a "learn by doing" kind of thing. Not all are implemented but the ones that are function as expected. Use swords to increase sword skill. Cook and pick edible plants to increasing survival skill, brew potions and make healing powder and collect alchemy ingredients to improve alchemy etc.
Lots of perks to unlock by completing tasks related to the perk. Picking lots of plants will speed up the gathering animation, do lots of combat to receive combat related perks. All told there are currently 30 in game.
Story actually makes sense. You were attacked by bandits and rescued by the women of the village. From there you help out in the village doing tasks and improving your relationship with the characters in the game while also getting some sexy time action. Story is short at this point with roughly 4-6 hours of gameplay. But you can easily spend 12 hours if you want to see everything currently available.
I have experienced one bug. Once I sprinted through a doorway only to get bugged and stuck above the door in the wall. Save and reload fixed that but did lose about 20 minutes of play time.
Some mechanics are not well explained. In fact I believe the lock picking instructions are wrong. Press and hold space and slowly move the pick around until your hear a clicking sound. Then press LMB and move the lockpick all the way to the right...except trying to move my mouse to the right does nothing. You must move the lockpick to the left (clockwise) to unlock it.
Cooking and alchemy don't have much in the way of a tutorial. You are given resources and a recipe and told to make the thing. In order to successfully cook you need to read the instructions and do what it says (shocker). Add ingredients in the order the recipe calls for. For example Fish Soup. Add half liter water first (1 unit) and bring to a boil. So add water and from the window that pops up select "boil" option. Next clean the fish, add fish in next slot and select "clean" option. Then add turnips, choose the "chop" option and same for carrots and onions. THEN read the recipe to see the cook time, set that with the slider bar, select the correct pot/ frying pan/kettle, and also select the correct cooking temperature. That sounds like a lot, and it is. I love it! So don't forget to read and follow instructions. Alchemy works much the same way.
Graphics are a little dated. I don't know if character models are DAZ gen 3 or 8 but they look decent enough. Textures are good. The rest of the world isn't the best but this isn't a huge budget AAA nor is it a modest budget indie game. But it works. Someone get this dev some funding.
Performance is decent. My graphics settings are a mix of mostly high and some medium options running at 1440p on a Intel 12600k, 3060Ti and 32GB ram. FPS ranges from high 50s to mid 70s. A few hiccups now and again but good enough for me.
So just try it out. This demo is free. If you like it throw 5 bucks at the dev and help them keep working on this. The subscriber version has a few more quests than the demo but you aren't missing too much content. Oh and Shaartan is bae!