First: YAY! Someone as verbose if not more verbose than me...
Yeah, lol I can get wordy. Though in this instance it was probably done in the service of trying to be as thorough and clear as I could when explaining things so that I wouldn't cause confusion. Which still happens, so shows how good that was...
Second: Glad there is some positive feedback. Means something is being done well enough.
Third, to the content: There is a reason that the decision was made to have the system in place we have with variable image style choices, part of it being...maintain the spirit of the original.
I do appreciate this. As much as I don't like a lot of Avalon's more modern art with extra shlubby Sonic, and as creepy as his early art can be given how Cream especially looks like an artist's interpretation of a legit pre-teen human with a big bunny head on the body, it is nice to see something that doesn't look purely like either a pale imitation of the original art or generic AI-ified official art knockoffs. It has... "flavor" I guess?
Even that can help. That was all the more I started out. I was only working on one file, and changing just one scene, then passing it off to another who was the 'dev' and made sure it was all happy and did not break anything. If you wanted to create .rpy files with your proposed scenes and upload them we can look at them in the context of current content, new content in process and how it relates to the spirit of the original in the light of 'trying to do everything will only contribute to it never getting finished, so we have to draw the line somewhere'...and maybe use them. I know the current writing group would love to have an assist in general. Would you be open to - 'Hey, we need a scene where you go here/do this/etc but you can have creative freedom beyond that?'
Cool. I will consider trying some of that if I get time. I often have far more ideas for projects and things to do than I have time to do it in.
Well...here my inexpereince makes me the fool...as I have never given a BJ...so...I have never experienced the physical aspect of consumption of that kind...but...According to WebMD...
So...In the context of a '2000' calorie diet...where we asume, I dunno...3 meals a day? each meal being ~666 calories, even if a snack were 1/6th the size of a meal, it is still over 4x the caloric intake of the LARGEST estimate for a special treat. So...in the context of the game...if a snack moves it 1 point...it doesnt make sense that a fraction of that move it the same amount. Basically...It might have been 'poor writing' imlying that she's not hungry because of it...or a semblance of non-realism about the fantasy world and how much cum comes or how nutritious it is in this made up world...either way...TBH...it doesn't make sense to me that we make the BJ satiate hunger, but rather change the other part of how it references her after the fact if we were to do anything for this particular one.
My issue was never with satisfying any sort of realistic context for Cream getting a belly full of hedgehog cum making her not be hungry anymore. Just that it was kind of annoying to have the "special treat" BJ treated as equivalent to any other feeding option only for it to do nothing. It's why I honestly don't even trigger that scene anymore because it feels like a waste of time. I just thought that maybe partially sating her hunger would provide some minimal utility for the scene. Or if you don't want to go down that road, then at least have that scene finish off with Sonic making Cream a meal as an automatic follow-up so that it doesn't become a matter of "I could feed Cream and be done with the hunger stuff, or I can get her to give Sonic a beej and then still have to call her back and feed her anyway."
I don't really think that realism about the nutritional value of semen has to be much of a consideration. The game itself cops to the insane porn-world logic of its situation when Amy and others realize how relentlessly horny and sexually open they all are and with stuff like the "special shower" where Sonic somehow manages to wank himself raw and cum like 4 or 5 times in short order so that he can do a 1-hedgehog bukkake scene. Making Cream at least think she's not hungry for the span of 1 or 2 added scenes because she swallowed a load of Sonic's creamy filling in the kitchen doesn't seem like that much of a stretch in the name of making one aspect of the game feel less like a chore.
First, this was written to day 6 way back...it was decided to leave that alone. But...the decisioln was made to extend the game into a second week. This gives more time for you to make rings to offset expenditures, try more things, etc.
Yeah, I'm aware that the day assignments were from way back in the early days. I just feel like maybe those assignments aren't sacrosanct. It's not like we'd have to change the nature of the event, just the order they occur in to make things a little smoother/easier/more flexible for the player base.
Fair point about the spoiler tagged bit though. I didn't know that because I honestly rarely play the game to the completion of the week since the endings have hardly ever changed significantly. So if that solves some of the problem about the timing of events and not having enough time to make use of them, then that's fine.
Well...here I am going to have to disappoint you. There are scenes you can only get once, and there are going to continue to be. This is not to say we have not worked the other way too. If you have been up on the dicussion, you know that:
It is a mix/balancing act...but we are looking to maintain some logic such as...you cannot have a first time more than once (for example) So having a scene repeat and read as if you have never done it before when you just did is not desirable from a general standpoint. Example, there was additional content written for several scenes just to eliminate a repeated lead in evenif the core of the scene was still repeat.
I feel like maybe I wasn't clear with what I meant. I'm not saying that the scene should be
identical upon repetition. I don't want it to always feel like the first time (which, honestly, already happens with a bunch of other scenes. There are a bunch of instances of Cream freaking out and running away if Sonic blows his load in a shared setting like while sitting on the couch, even if she's been reamed in every hole imaginable 6 times that very day. Or the aforementioned bathroom pee-gasm scenes with Cream can always be repeated by fleeing from the pool but always unfolds as if it's the very first time every time).
What I was saying is that i dislike that the one-off scene is the only way to get a one-on-one Sonic/Cream deepthroat scene. There is no alternative or "non-first-time" variant. It makes sense that Sonic can't take Cream's virginity a bunch of times over. But this is more like if once Cream has sex for the first time Sonic could never have sex with her again at all except if you invite Sally over.
I mean...I won't speak fo ranyone else here, but I would say this...
Offering to help write scenes you want > Asking us for content you want > Telling us what scenes to make > Bitching about x,y,z to no end.
So like above...if you have ideas...and its anywhere in the top two of those options, consider them able to be considered.
That's fair. As I said before I will look into providing something
However, TONS of ideas presents problems...the more content...the longer it takes to finish anything and I will speak for others here...finishing the game in a 1.0 fshion is a goal here....we do not want it to be forever unfinished...and the more we try to add text wise, then the more images that are needed to be considered complete...(Or the mor visuals desired might need more text content -see slutty bikin talk above) and it all has to be coded which takes someones time...
Also fair. I will consider what I can tinker with and make work. And I would take into account what could be pulled off with existing or minimal additional art assets. The things that are present actually do provide a lot of opportunities to at least be used as "good enough" placeholder art that wouldn't need new content until there was time or motivation to make new stuff.
So I defer to my prior comment...do you want to help...or do you just want stuff you want?
Example...I wanted the tails scene less Rapey...I learned enough about the code and wrote a new one. Was it garaunteed to be used? No. Did I do it anyway? Yes. Is it in the game? Yes. Did I keep helping beyond that? Yes, or we wouldn't be here now.
I guess the answer is... "both"? I want to help if I can get some of the stuff I have ideas about in the game and if time ends up permitting then also help beyond that. But that comes with the caveat that I would probably be of no help for things that I have zero interest in. You bring up reducing the rapeyness of the Tails scene. That's a good example: if there was other rapey content that people wanted that would not be something I would feel comfortable doing and my work would suffer as a result. I also would probably not be the best person to do totally gay/bi content because male/male stuff isn't really in my wheelhouse (which is probably a little weird considering I once pitched a complex, branching version of the Tails visit and playing in the pool that could've ended with Sonic and Tails interacting in the bathroom in a non-rapey context. I think I could probably write it if necessary, but would likely feel better if someone who has a vested interest in that sort of content did it instead just so that it's handled by someone that flavor of content appeals to).
I imagine my "in" would be in doing some things I have particular ideas about and then deciding from there if it's desired for me to continue and figuring out how I could contribute.
But this is all hypothetical at this moment. I have no idea if or when I'll be able to deliver anything talked about just based on not knowing when I could clear my schedule and find time to work on this. I don't want ot sound like I'm 100% on board with helping and doing work and then nothing happens and people think I flaked. I would honestly say that right at this very moment it's more likely that I provide nothing of value than it is that I end up becoming a contributor to the game.
Soounds like you are in agreement with Foxy. I personally have 0 intention of being part of a guide. I won't stand against it, I wont try to hinder it, but nor am I going to try to make it, or when making new content even keep it in mind in any way that affects what I am doing...sorry.
I do see the value in helping people find their way through the game. But actually writing a comprehensive guide would be a fool's errand given how complex a lot of those options are. It's easy to say "this is the one way you can get the deepthroat achievement" but much harder when there's so many ways to get Cream's dress or panties off, some of which are part of long chains of decisions that can unfold in multiple ways.
I think the closest you'd ever get to a guide for this game is either just people asking questions and getting answers as required in this or similar threads, or maybe a "here's one way and only one way to progress through the game. There are alternatives" guide which only charts
one path and one option for any given multiple choice achievement/flag just so that people who are stuck can know
a way to get past a potential roadblock.
Actually...No...those scenese are not/were not intended just as placeholders. Again...from way back...there were achievements for those pairings, and so in the spirit of the original we wanted to have them in the game...but like so many scenes...every variation is more coding and potentially more images and so on and so forth...a line has to be drawn or we will never finish. Take for example the
I only thought they were placeholders because I could swear in the code for those scenes there was as note at the beginning that said they were only there for now to allow for the achievement to be obtained. So I guess I didn't mean "placeholder" in the sense of "will be replaced with something entirely different eventually" but more like "does not necessarily represent the final intended product and are presented in their current limited fashion just so that there's
something."
Now, this part I can agree with...I never cared about the point system back then, I don't really now...just nothing has been done to change it. If it would not be too much of a code hunt to remove them, I am all for the change...however...something has to be ADDED if we are actively tracking how many times, just like some things have to be added for the achievements to happen, etc. It would not surprise me if in my early workings and lack of understanding that I wrote stuff in that "should" trigger something but doesnt, and no one else has yet scoured EVERYTHING to make sure all of them are there.
NOW: tldr: Most important thing to take from all that, if you have ideas and want to help, reach out. Even if you are a novice...I am still a novice...but things are still going.
As far as I understand from looking at the code for the journal and the point system, the code already tracks the number of times a given scene that would score points happens. It's just that it only displays as the point totals. So all that would be needed is to tweak the display code to delete the multiplication by point values. I don't have the game/code open in front of me to actually provide specific examples. I could potentially do that in the next couple of days.
And yeah, not everything seems to track properly yet. IIRC Sonic fingering Cream on the couch during the "grown-up movie" scene you can get when the characters are in their underwear doesn't necessarily trigger the "fondled Cream" achievement and may or may not add everything it should to the score system.
Fixing that seems like a down-the-line, last thing to do before a major version release where you have a master list of all the scenes in teh game and get some people to beta test all of them to see that their flags and score elements behave correctly and as expected. In other words, not really an immediate concern over other more pressing things.