Everything alright, but there something everyone need to aware:
- Someone need to look into the code, because if you drag Noai to the corner, the AI broke and stuck there
- There need ways to know where your target will walk. Sure its make things easier that turn off for hard core trapper, but there option to toggle that
- This game encourage you to do everything trial-and-error style, anyone hate that gimmick can safely pass this for another game
- able to toggle skip scene would be wonderful for speedrunners