Winterchill.
New Member
- Jan 4, 2023
- 13
- 30
Damn, animations are a tough nut to crack! Spent about 25 hours on this one. Drawing, slicing, assembling for animation in Aseprite, animations for 9 states, exporting spritesheets, slicing and setting up spritesheets in Unity, creating animations in Unity, configuring the Animator, setting up the script, adjusting timings, testing... No wonder Winterfire wrote in his guide: " Let's assume you are fucking insane and decided to develop a game on Unity..."
View attachment vid12.mp4
Now it's time for the mini-tasks that just need to be done/wrapped up. I'll start with tutorials and level transitions. Later, I'll need to more organizedly write down what else needs to be done.
View attachment vid12.mp4
Now it's time for the mini-tasks that just need to be done/wrapped up. I'll start with tutorials and level transitions. Later, I'll need to more organizedly write down what else needs to be done.