In next update possible find proofread.spanish translation please
You can drop by the discord any time you want and give me examples of "terrible engrish" to fix and learn about it. (no irony or ill meaning intended). You can blame spanish education, I always got a 10 on EnglishAny plans on getting an english language script proofreader? Hell, I saw someone previously offering but I could volunteer to do some too. Also, does it get substantively better in later parts? Smoother animations, etc.
Thanks for replying! I might give it another run again, last time was easily 6+ months ago. I will see about taking notes during. It could be a lot better than I remember, who knows lol.You can drop by the discord any time you want and give me examples of "terrible engrish" to fix and learn about it. (no irony or ill meaning intended). You can blame spanish education, I always got a 10 on English
About anims, yeah, more than 6 hours of game and hundreds of animations were rendered with a toaster. Eventually most problematic will be fixed but I generally focus on new content.
Sounds like you´re playing it on a potato though, I never had those issues, flows just fine..OK, started playing this and it is soooooo slow it's unreal.
Waiting for text dialogue boxes to appear, waiting for just about everything, so annoying.
It really is not a seamless transition, you have to wait for someone to walk into a room, can't accelerate it to reach the text box, then you have to wait for the text box to appear. It's taken about 30 minutes to play 5 minutes of game.
The dialogue is attrociously bad, but see above that this will be corrected in future versions - good, it really, really needs it because it's so distracting trying to read & make sense of the jumbled garbage we have here.
I liked the premise of the game, it sounded good. But as it stands, I'll be geriatric, waaaaiiiittttting, before I get anywhere.
Not fun to play. Sorry.
Menu has 3 option of velocityOK, started playing this and it is soooooo slow it's unreal.
Waiting for text dialogue boxes to appear, waiting for just about everything, so annoying.
It really is not a seamless transition, you have to wait for someone to walk into a room, can't accelerate it to reach the text box, then you have to wait for the text box to appear. It's taken about 30 minutes to play 5 minutes of game.
The dialogue is attrociously bad, but see above that this will be corrected in future versions - good, it really, really needs it because it's so distracting trying to read & make sense of the jumbled garbage we have here.
I liked the premise of the game, it sounded good. But as it stands, I'll be geriatric, waaaaiiiittttting, before I get anywhere.
Not fun to play. Sorry.
Yeah, my i7 10,700k CPU is crap, as is my GTX 1660 GPU.Sounds like you´re playing it on a potato though, I never had those issues, flows just fine..
Finding the save menu was a chore, none of the options show what they're for until you select them, so had to sift through 4 options to find how/where to save.Menu has 3 option of velocity
Hand free
Fast read
and fast forward
Speed modes are not menu options, are key buttons.Finding the save menu was a chore, none of the options show what they're for until you select them, so had to sift through 4 options to find how to save.
Don't think I'll be bothering to try and navigate this menu system to find the option you refer to, thanks anyway
*Edit: The only "speed" option I could find is for Text Scrolling.
That doesn't help at all when you can't click to accelerate the scenes in order to actually reach the text box.
No, not at all. No hate whatsoever.Speed modes are not menu options, are key buttons.
A button in many menus call check keys tells all the keys you can use in the game, in exchange of just custom keybinding.
And speed modes are just there to help replays, if it where for me and this was a game where there is no need to replay, there will be not be even need for speed modes.
You call it slow, I call it pacing. For me pacing is important to tell the story.
If it was full 3d runtime game probably there will be scenes where you just see 3 minutes of some feet walking from a place to another with just some good music and sound design; I'm making a cinematic game, show don't tell, where music and sound on the correct moments are important.
I guess is just not your cup of tea, but there is a sea of games out there, so just don't hate me for making you lose your time.
I wish you the best.
Then it must be something wrong on software side (operating system) because this game isn't that slow on my a few years old laptop (much weaker CPU/GPU).Yeah, my i7 10,700k CPU is crap, as is my GTX 1660 GPU.
You play x 64 or x 32?Found that game thanks to a signature couple days ago
The only thing I dislike on this game is the engine, I mean Unity is not a problem for me, but this game have trouble running on the microwave I have as a computer so :'(
Anyway, really cool game, seems a lot underrated
Those are not the best graphics over there but I like them, I like the 'realism' in the characters as they are not too beautiful, they have their 'uglines' that makes them more human than dolls
Storie is cool and dialogs are nice too, seems to be goodly written (my english's not good enough to say as you can see )
So yeah, I liked it, I just can hope for some optimisations (the game freeze when loading the travel map and before cinematics, and the longer I play the longer the freeze last, but again my computer is crap)
Keep up the good work, thanks for the share
x64, but as I said it's my computer who is at fault mainly, I tried to figure out why and it seems that the game use all of my 4go of free ram (I have 6go at total) when loading, guess it is why my pc struggleYou play x 64 or x 32?