VN - Others - Completed - Beat Angel Escalayer R [Final] [Alicesoft]

  1. 3.00 star(s)

    dunnodoncare

    If there ever was a forgettable VN, then this is it, to a point where the only topic available seems to be: Beat Blades Haruka is better than this one, even after the reboot. With my memory turning traitor, here's the cut and dry version:

    - Art style is nice, and plenty of visual assets.
    - The main heroine has an awesome magic girl song, using the world "escalation".
    - Combat is mind-numbingly dull (watching paint dry), but the sim (training) and stats part is just bland.
    - Lots of H-scenes, and lots of tags (expected quality from the dev)
    - Heroines aren't great, but the rest of the cast is picturesque.
    - The true(?) ending does have an epic feeling to it, in "Very Japanese Fashion" (there's enough story).
    - Other stuff: The mahou shoujo transformations, multiple routes, a "robot" heroine is a welcome addition, corruption mechanic...

    Score: 6/10 Inquiries on the score, will have to be directed to "a long time ago me", It most assuredly saw most of what this title has to offer. Try Beat Blades Haruka instead if you are interested in the series, or wait for Ixseal (100% translated and edited).
  2. 2.00 star(s)

    PepperMan

    Took maybe 7-10 hours to complete "basic" love route, then I played for 4 hours more and got 60-70% down brutality route before I dropped the game after finally getting completely bored with the absolutely no-stakes or choiceful gameplay.

    Art: looks good.
    Story: exists and is fine. The most shoulder shrugging fine I could muster
    Characters: On a scale, I lean towards liking them
    Music: I guess it was there?
    Gameplay: mediocre with pretty much 0 failure potential if you got even the slightest dice roll probability management, which means theres no risk.
    Search command has 0 use to find out the enemy stats given how easy you can get CP to just stay way ahead of enemy stats and is instead wasting a turn because for some godforsaken reason you can't attack unidentified enemies, Combat is some of the worse dice based combat i've experienced, the different attack options are terrible (just go hook and cutter) and the charge system means that a specialized setup (IE a buff remover skill VS a buffing enemy) has a bad consistency and just feels like a waste of space. I despise how all passive skills are permanently removed if ever taken off the skill setup.

    I've seldom felt a more bland and homogenous gameplay experience
    Probably the worst AliceSoft game I've played, and played 80-90% of the translated catalogue.
  3. 4.00 star(s)

    mattemagic

    Not as good as the Haruka but still a worth while playthrough. You can use Cheat Engine to manipulate values to beat the game faster but definitely not needed.

    I love the art style and the gradual corruption of the main character
  4. 5.00 star(s)

    Zakkuri

    Simply an incredibly good Alicesoft game.

    Far superior to Beat Blades Haruka, which had some of the worst story and gameplay I've seen from Alicesoft. The story is simple, with high stakes and good pacing. The combat is similarly simple but requires minding in the form of stat development. And the H covers a wide variety of bases. Several endings and routes for your characters to go down.