4.20 star(s) 55 Votes
Oct 18, 2018
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Dawna’s Level dropped in October 2024, and now it's March 2025, its five months later, and this is what they have to show for it?

Why has it taken nearly half a year to produce such minimal progress?
Tweaking camera angles and poses is hardly the kind of improvement anyone expected.
So is adding support for toys no one uses.

If this tiny update is the result of months of supposed development, then it’s clear they’re either incompetent at managing resources or just not putting in the effort.

What exactly are they doing with all the Patreon money? Clearly, it's not going towards efficient development.
People are paying monthly, expecting consistent content updates, not for the team to take nearly half a year to make a short animation and throw in some camera tweaks.

If they can’t even keep a steady pace between small updates, then what hope is there for any real progress?
They throw a tiny bit of content your way in-between long periods of absence, all while you’re still paying.

It’s a pretty clever formula if your goal is to milk money while doing the bare minimum.
What they have to show for it is that a lot of the back end stuff works better now, modders are going to have a better time doing their thing, and the quality of existing content is more consistent.

I do think Kom got out of priority by worrying about holiday versions of the shop menu and other frivolous things like that, but doing the above isn't wrong of him to have focused on doing.

Meanwhile, a track is ready to build the next level, and he is cranking out animations. I think that giving him some criticism is fair, but not as much as people in the thread want to heap on him. To justify that kind of "this is an eternal scam" kind of talk, we should watch what happens in the months to come. Does the game make more content progress more quickly now that Kom's improved on the less visible parts of developing it, or does everything remain a long-term wait?
 
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4.20 star(s) 55 Votes