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It was pretty impressivehe almost added guitar hero before but couldn't make it work, would be best mini game
It was pretty impressivehe almost added guitar hero before but couldn't make it work, would be best mini game
wish he would add it give me guitar hero not party planner and fish feederIt was pretty impressive
I did remember it was Spock who had footage of it and stuff when I first made that joke months ago. Of course it'd be very impressive and maybe now he could make it work betterish by adding 60 FPS animationshe almost added guitar hero before but couldn't make it work, would be best mini game
All over campus? He keeps saying it will be hugeim interested to see how or where the NYE party is going to take place
Pretty sure its not the DIKs place
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Happy December!
I've continued working on the biggest free roam event in episode 12. This week was a bit different than last week. I reached another phase of the free roam event, which meant a different kind of work with art and code.
I started the week by posing a roughly 100 render long scene with many characters and intricate posing. I knew this scene would slow me down a bit because of its complexity, but I wanted to get it done, and so I did.
After that, I posed more scenes for the free roam event, but I also focused on writing code and creating environment renders for navigating the free roam.
When writing code, I went through all the remaining scenes and put calls to them to make sure they trigger when I play. I also made sure they were included in the phone app task list and added at the right time during the free roam. The heavy branching made this a bit tricky at times, but I believe I'm 95% done with the calls to scenes now. I've coded how you end the free roam event and continue with the story.
When creating environment renders, as the free roam event evolves, I had to update existing environments. To help you picture this, think about the Halloween free roam event and how it had different stages and how people moved around.
I've completed all the necessary environment renders for navigating the entire free roam event, and the remaining work is to finish the art and writing for 43 scenes. I'm roughly 50% done with the art for what's written of the free roam event, but I still have some scenes left to write.
Overall, with code and art, I'd estimate I'm 45-50% done with the free roam event.
Another milestone for episode 12 was reached this week - 4000 static renders posed (4090 to be exact)!
Roughly 400 static renders and 27 animations are in the render queue. The 92-second-long cutscene animation is 51% rendered, and it currently has all but two of my systems working on it. I estimate that it will be done within the next two weeks.
Next week, there will be some interesting news that you don't want to miss.
Have a nice weekend
Dr PinkCake
He posted it in his last Q&AI did remember it was Spock who had footage of it and stuff when I first made that joke months ago. Of course it'd be very impressive and maybe now he could make it work betterish by adding 60 FPS animationsand replacing MC by Niko Bellic. But nah... Not gonna happen.
Nothing could be worse than the mandatory puzzles of the mysterious empty cube...He posted it in his last Q&A
View attachment 5500607
Why? Per mpa's BigTable each update now is at least the size of Season 1 and development time has remained broadly consistent the entire way.Wow, so no acknowledgement at all today from DPC that he's only put out one new update in two years since 11 came out.
*shakes head*
Dude needs to start releasing the chapters in chunks.
Why? Per mpa's BigTable each update now is at least the size of Season 1 and development time has remained broadly consistent the entire way.
Over a month later, the second song has finally been found lmaoHe posted it in his last Q&A
View attachment 5500607
Second: (Doesn't have lyrics, but the song stuck with me because it reminded me of college life, when I was in college over 20 years ago. so I'm finna just leave the band and see if y'all get the title)
Hyde
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I'd honestly take Guitar Hero over half the shit we have nowgreat.. more useless mini games no one wants
For what it's worth, when I make assumptions that let me calculate an exact date, I get early March 2035. Of course, those assumptions are definitely wrong, so 2035 is, at best, a way to set expectations...Does someone know about when the game would get completed ? It has been a long time .
That's not news.So no update this year that is the news cool i got it.
Of course he won't. He's too big and has too many supporters to care about ever needing to.Wow, so no acknowledgement at all today from DPC that he's only put out one new update in two years since 11 came out.
*shakes head*
Dude needs to start releasing the chapters in chunks.
Ah, yes. That game went well for me…Over a month later, the second song has finally been found lmao
Dose someone know when is new update ?
The consensus is September '26, though some say August or October '26.