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RPGM - Completed - Belial Red [v1.01] [TEKUNOS A]

  1. 5.00 star(s)

    aleyugioh

    I liked It's a good JRPG with hentai.

    The Art: It's very good.
    The Gameplay: It's a decent JRPG, and the hentai part has a interesting mechanic with "training dog".
    The Plot: It's interesting with two endings.
    The Durability: It's average.
    The Characters: Are nice but it's always a plus that all girls has her scenes.

    I think this game is 4.5 stars if you like the JRPG.
  2. 3.00 star(s)

    Golden Idiot

    Look, this was created by Kagura games and my review can apply to almost all of their games. Kagura studios is a lot like FIFA or CoD of the adult games, they dont really create anything new or innovative, but they create average games that get the job done the vast majority of the time. You wont see anything exceptional here, all of the metric are basically around average. The story, the art, the gameplay, the sexual aspect, the sound, all of it is decent. If you want a decent experience, well this game is just right for you. if you want something experimental and different, well you wont find it here.
  3. 5.00 star(s)

    invokeExodia

    This game have the best story and twist for a H game. The gameplay is just normal RPGM styled game. Combat is normal like any RPGM game. The art style is good and so is the H scenes. The tags are true to what the game is about. I recommend this game.
  4. 3.00 star(s)

    Samejima.

    Pretty acceptable but nothing special.:whistle:

    Assemble your own girl band and fight to rescue country!!
    Well start is promising - sucking dicks for food in prison..:LOL:
    Girls are cute.But later on nothing speciall happen to entertain you.
    Execept maybe ~kinky town - but this shit faaar beyond my ki power so i skipped this.:eek:
    One of endings..quite unexpected.Like wtf is this game about??:WaitWhat:

    Before game is getting bored - titles appear.Acceptable.
  5. 2.00 star(s)

    Lobbly

    Incredibly beautiful art but horrific treatment of women. Who the hell likes forced amputation in erotic video games? This really makes me sick to my stomach. The main story is also highly stupid. A sex virus and everyone can rape women. A shame the art goes to waste on such a disgusting game.
  6. 2.00 star(s)

    Nathous

    Another artist who never seen a vulva and draw bad CG . Also the big vilains that kill everyone, every men but young women.... Please...
    I'll not talk about the game because this thing didn't give me at all the desire to play and go further. It doesn't matter because the story really doesn't seem interesting
  7. 1.00 star(s)

    Thetalia

    Most of my thoughts have already been expressed in other reviews, but I have two additional points to make: the lackluster characters and underdeveloped story conflicts.

    The characters are uninteresting, some with weak motivations and personalities that fade quickly from memory. Moreover, the story's conflict feels shallow, fixated on simplistic choices that fail to captivate.

    While the setting of two warring kingdoms is reminiscent of a badminton match – allowing audiences to shift focus – this shouldn't restrict the story's potential for deeper intrigue, internal struggles, and moral dilemmas.
    1/10 - Bad
  8. 5.00 star(s)

    InstaPrincess

    Surprisingly good for an RPGM game with a unique (and sometimes dark) story. It breaks a few conventions and feels fresh compared to all the samey RPGM games out there.

    It can be grindy and the combat is uninteresting, so I suggest playing on easy, but then it's a great experience if you like the premise of the game.
  9. 4.00 star(s)

    colapsfornudes

    Originality - 70%
    Renders - 80%
    Playability - 100%
    Performance - 80%
    Bugs free - 100%
    Animations - 30%
    Amount of content - 50 %

    Total - 72%

    Grindy game but with very nice renders. Too bad there aren't outfits that would be used in those renders, other than standing art :/
  10. 5.00 star(s)

    ipottaffa

    a dark but interresting story, very easy gameplay and compelling things to look for.
    But very dark scenes sex, and it's a rpgm.... but i really liked playing it
    looking forward others games like this one
  11. 3.00 star(s)

    JacarandaSun

    People are writing books for reviews so here's the gist:
    - Art is great, best part of the game.
    - "Sex Text" is minimal so a huge plus. I don't need an exposition just to watch the chick get railed.
    - Side girls have sex scenes as well, woot.
    - Story starts decent enough but becomes quite bland later. A letdown.
    - Gameplay is basic, repetitive, and a bit dull.
    - Bad implementation of what could've been cool mechanics.
    - Bit of a long grind for gold for sex scene purchases.
    - The "after story" game sucks.

    Overall, the game is better than most of the RPG Maker game's we've gotten recently (that's not really saying all too much to be honest), but its not something grand. It feels like what you'd expect from an RPG Maker game.
  12. 3.00 star(s)

    p23rklo

    This game is pretty much a mix match of good intentions/planned mechanics and poor implementation of said mechanics.

    First of all, let's go with the positive.
    ART/CG is 5/5, 10/10. The artwork is beautiful and worth the time "appreciating" it. The H scenes are pretty varied and nice in its own way. That is all for the positive aspects of the game.

    Next is the middling/mediocre aspects of the game. The RPG elements is pretty standard, but the battle system is so monotonous and unrewarding. There are no unique discoverable items (there are some end game treasure weapons, but they are pretty meh compared to the true end game upgraded version that you can buy), boss items/weapons, etc. The enemies are only there to offer RPG gameplay but does not translate much to being fun/ immersive. The costume system is such a let down, there is different costumes the heroine can wear and it can get damaged in battle resulting in tattered clothes but there is no battle H system, so that is such a tease and not in a good way. The CG also does not reflect the costumes, nor the NPC will react differently to the current costume that is equipped. The minigame aspects are pretty half baked and mediocre (the only one that stands out is when the heroine becomes trained h wise).

    Last but not least is the negatives of this game.
    Other reviews must have already expressed their opinions on the negatives of the game, and I agree with most of them. The story is the worst aspect of this game. It built itself up as this dark brooding world where everything is fcked up, the story conveyed it that both sides in the war are both evil and that the greater good is siding with the one that enslaved the main protagonists in the first place (oh what joy). Several H games delivered on the premise of a dark world better, the world in this game is pretty boring, the lore is pretty eh... Story is full of plotholes/ sequel bait. The other party members are pretty one dimensional. What irks me the most is that the blue path where you side with your former country members and get betrayed has no H CG. Like come on, that is the final blast of that chapter and there is no H CG or even recycled H cg for that ending (The red path has a good ending so the no CG in red ending is understandable)? The WORST PART OF THIS game is the fcking end game/extra dungeon, like come the fck on even at very easy the enemies hit as if on normal difficulty, there is a fcking swarm of enemies on the map and it's hard to dodge past them (you can technically spam escape but that's tedious as fck) to get to the boss. The worst part of the Extra dungeon is that it has no story/ CG attached to it. So you'll suffer through such a tedious dungeon just to utilize the mediocre RPG aspects of this game. It would've been better to play other H RPG games with better system.

    TLDR: Such a shame that a beautiful artwork/CG is wasted on a mediocre game.
  13. 1.00 star(s)

    Wankaweegi

    Like some of the other reviewers, I wanted to like this game. Like, it looks interesting and has some neat mechanics.
    But holy shit is the game fucking garbage outside of the art + the BDSM town.
    Most of the mechanics don't matter, 90% of your playtime besides skipping through the saturday morning cartoon plot is holding shift (aka auto battle) to grind money for the kink items in the BDSM/bitch training town. Most of the scenes are two clusters, most repeatable scenes become unskippable (aka the basic handjob or blowjobs the game wants you to do a dozen times to grind cash), and each side character handed an obligatory scene to justify them being there outside of a single scene in the late game where its the exact same art as main girl but paint palate swapped to try, and fail, to convince you the art wasn't reused 6 times to justify the rest of the crew.
    If you don't care and wanted a story or plot to be invested in, good luck trying to give a shit about the moustache twirling asshole that is the primary antagonist and the complete character reversals taken in between every other line to justify some characters being the good guys vs. the bad guys. If it were just once or twice then it could have been overlooked but the amount of bipolar character decisions made to setup the plot are as boggling as the jumps the other characters make to agree.
    Hence the training town. Cluster of good scenes, a basic ass pregnancy mechanic in the post game (of which the ovulation drugs are overpriced and will justify you doing some insane money grinding to afford, as per usual with this game), and the full exhibition of the art without giving a shit about the rest of the garbage.
    In summary, it is slightly better than your usual rpgm junkfood/trash in that you have a functioning hgame that focuses somewhat on h, a gallery, and actually decent art, but really the positives end there. Between reused art, boring story, boring world, lackluster scenes, wasted mechanics, a long playtime before postgame training town, and annoying grind (being boring is sometimes worse than hard/annoying), i can't recommend the game.

    TLDR: Art barely saves it from a 0/5, get a post game save with a bunch of cash and stay in the bitch training town, at least then you can ignore the rest and get something decent.
  14. 3.00 star(s)

    owlbox

    ight lets get to the point
    playtime : 3-5 hours (normal dif , no extra)
    difficulty wise this game is piss easy it just that it was boring

    gameplay: it an average rpgm game but bad and I said this while I played like 100+ of shitty rpgm already , big problem is that balancing is horrible
    1.atk stat is borderline unviable late game so just use matk (there is not a single atk acc after the early one iirc)
    2.half of the encounter is just press shift and wait
    3.the only good part about gameplay is boss fight but still suffer from problem 4
    4.the game feel far too limited with it movesets (every fight is just debuff atk-buff matk-nuke) there is no unique interaction or anything
    5.half of this game mechanic look unique but have a depth of a puddle
    for example the cooking mechanic and crest mechanic
    I could go on and on about gameplay tbh but most of this applied to most rpgm game anyway it just that this one is worse

    story+character : the cast in this game is meh some of them are interesting but barely get to do anything in the end
    the story is just meh? it was kinda generic and forgettable literally the only thing I remember about the plot is that the blue side use chemical weapon on unarmed civilian which is pretty based (/s) other than that nothing is memorable enough to talk about

    next the minor stuff (in this case) like voice acting / music : music isnt stock track atleast iirc so that a plus and voice acting is ok but some are reused tho

    lastly the seg : is actually pretty good , main girl get a lot of screen and most of them are unique , secondary girls get decent amount of screen (around 4 each)

    inconclusion : this game is a definition of meh , there alot of better game than this in the same genre with both better sex , characters , gameplay , plot and etc

    score : just load save/10
  15. 4.00 star(s)

    Az~Hina

    I played this game a while ago, and honestly its worth a play through, theres a lot a lot of content, and a decent story.
    Good Kinks, good scenes, it is somewhat grindy but other than that solid game.
    It is however a slightly long game and I played it with MTL, so I am assuming this version may be better in terms of poetry.
  16. 4.00 star(s)

    Kuzero

    If I had to sum up my opinion on this game, it would be, "what a shame".
    Because it has some really nice parts, an interesting enough cast of characters and good arts. The plot is nothing extraordinary, but it's to the point.
    Note I won't even discuss the "RPG" part of it. It's bad. But it's ok, I'm used to it, and just whip out the usaul RPG maker cheat tool to skip combat as much as possible. Just want to say though. Why only 3 party members yet 6 companion? Why is it so annoying to change party member? Why?

    So, what weng wrong? What could be improved?
    To keep it short, I can't help but think the devs had a lot of ideas, some that appear in dialogue, some that appear in half-baked mechanics, but somehow it never actually gets properly developped and integrated into the gameplay. So you have this awkward game where, while I found the scenes pretty hot, I have no reason to see most of them. Or at least, no gameplay reason.

    Now, to make it long and give some examples...
    Take the prison bit, the first part of the game. It's weird how much thought they put into this (daily ticket, menial labor, sex labor, hunting underground, cooking, ...) yet forgot the most basic of things: making you go hungry. Because really, why prostitute yourself for food if you never get hungry anyway? That made me laugh actually. Is it a bug? Anyway, the whole meal thing is that you need to eat a certain amount to progress to the next part of the game, that's it. Prostituting will make it go a bit quicker, yeah, but not needed really. The whole cooking thing is wasted since it's only pure demerit, best entirely ignored (unless I missed how to make it work, I wasted a lot of time trying to make it work but kept getting poisonned and sick)
    There is just so much potential here. It is said that they are looking for whores for a soon to open brothel, and are interested in protagonist, so there could be a time limit of sort. You also should get hungry, and making it delibitating enough that just the basic everyday stuff is barely enough to cover it or even insufficient, thus that you either need to explore cooking or prostitution to get ahead and go to the next part of the game.

    All the above is true for most parts of the game. You are generally put in a situation where, logically, you should expect some manner of choices/compromises to make but...never. Sometimes characters say you have a time-limit, but there is none gameplay wise. Sometimes characters say selling yourself would be easier, but actually it is almost more time consumming and "harder".

    This boils down to the "lust town" which is the place with the most H-scenes but which, in practice, should be entirely skipped from the protagonist point of view. It's a money and time sink, giving back nothing yet costing a lot. Of course, the player should definitely go there if they like the scenes...But is the protagonist that much of a nympho? No, she isn't. So why?
    The game said why they should though: it is a place to foster loyalty. Now, imagine if there was some kind of suspicion system in the game in which if they doubt your loyalty too much it is game over, and here is a reason to go there. Of course, others ways to reduce suspicion should be given too.

    Obviously, sex shouldn't always be the correct answer. Again, the game has an answer to that, even though it isn't truly used: the lewd crest. This thing has a level and sometimes level up! But...It has not effect?! What if high level of it had some detrimental effects...?
  17. 4.00 star(s)

    KapitanDupa

    Basically everything was written in reviews below. I enjoyed it, not masterpiece but really nice way to relax and waste some time in the evening. Just throw my couple of comments:

    - I find CGs very hot, probably one of best I've seen in some time. This is also a bit annoying because I find redhead with short hair the hottest and she only gets handful of scenes.

    - Setup is quite good compared to other games. Girls have prior sexual experience or knowledge so game doesn't follow "girls discover sexuality through harassment and rape" trope as majority of "corruption" games follow.

    -Decision to build party using 2 out of 5 extra girls was bad imho. If you change party you need to re-equip everyone so it's better to stick to single team. Would be way better if you could switch them any time and they kept equipment. With proper balancing this should also make battles way more diverse and enjoyable.

    So to sum up: it's short game that doesn't pretend to be more than it is and delivers its promise. Money well spent, I recommend it. Also for me it was first Kagura translation in some time I really enjoyed.
  18. 3.00 star(s)

    Every1sGrudge

    [Rev @ Belial Red [Final]

    Imagine any given Young Adult novel with every single letter bracketed by four spaces and a newline. Reading that would feel the same as playing this did.

    Art's great, but hauntingly familiar.

    Writing is fine. Seen a couple games with very similar premises, but it's not so rote that there's a rut in its road. Translation was decent quality too. Characterization was almost nonexistent.

    Porn was fine, for the most part. I personally couldn't get out from a feeling that the devs were into a bunch of shit I'm not, but at least I didn't have to look at any of the truly repugnant junk. There's one town where a ton of Nope is presented in text and chipset, but I guess I'm grateful that if ya gotta include it, I don't have to see it in full CGs.

    As mentioned, the biggest buzzkills are the RPGMaker battles (Y no battlefuck?), the back-and-forth traveltime padding (even with fast travel options), the squick, and the kinkbaiting.

    TLDR: Coulda been better but the devs were too busy lurking on 4chan.
  19. 3.00 star(s)

    doppio2222

    I picked this up out of boredom, and while it isn't the best game ever, it's alright.
    - The game is only 4-6 hours in length, making it relatively short; this is good if you don't want to invest too much time into it. This is excluding the training sideplot thing.
    - The CG artwork looks very good and the scenes all have voice-and-sound effects. They don't overstay their welcome in length, and they certainly don't end up being too short, either; being perfectly balanced.
    - The gameplay is alright for what it offers, though it doesn't avoid the curse of "ends up feeling very grind reliant" and so there are times where it feels like you're just clicking to get things over with.
    - The story is very simple; nothing out of the ordinary and is what you'd expect, but the writing can fall short a couple of times, making things that could be impactful leave you off going "huh".
    - Regardless of the ending you get, you can open up every CG in the recollection room at the end; this doesn't go for the costumes and other things, though.
    - With that said, the different outfits don't really unlock any new scenes or anything. Post-game doesn't have anything special in store, either, unless you're very enthusiastic for that extra dungeon, which doesn't have any new scenes or anything either.
    Overall, if you're just looking for something to play through because you don't have much else to do, then go ahead and take a jab at it; if you just want to nut and go, then go and get a full save because, like I said, it's about 4-6 hours and while some of the scenes can be replayed then the really good ones are spread out across (this isn't to say the other scenes aren't good because they very much are).
  20. 2.00 star(s)

    Deleted member 2191732

    TL;DR:
    -RPGM game with nothing to break up the "dialogue | fight | sex scene" monotonous triad.
    -Reasonably lengthy game. Has a gallery. Not that many scenes outside of two clusters though, and if you were expecting escalating scenes like in most games of the genre then you'll be disappointed.
    -Most scenes feature the protagonist, and while she does have different sets of clothes those aren't featured in scenes. Side characters have no different clothes and only a handful of scenes each.
    -The game features a double curse on the protagonist and her friends, one of which is a lust tattoo and the other capable of exploding her. Nothing much is done with either, however; they are plot devices used to excuse the protagonist and her party being complete sluts from the word go (the lust tattoo has levels, but it maxes out while you're still in the opening bit and is effectively a non-factor throughout the rest of the game), and justify not giving the player more than one real decision towards the end of the game, and that is that.
    2/5.

    Look, I wanted to like this game. I played the machine translated version of it, and honestly, you could do worse than give this a spin.
    But that's not saying much. You could do worse than eating your weight in chocolate and it's still not exactly advisable.
    What's here is best broken down into a few bits:
    -The Prison Section:
    This is probably the most interesting part of the game; your health doubles as your hunger meter, and you restore it by eating things. Your mana doubles as your energy meter, and is used to do menial labour in exchange for food coupons. You are given one food coupon each day, and it alongside what you can scrounge for your mana ain't going to keep Sheryl fed.
    So you have options. You can choose to go underground and fight rats and bats, potentially harvesting their meat or finding wild mushrooms that you can then fry, but word to the wise: Sheryl will always burn whatever you fry, and that'll make her throw up and lose more HP than the food healed her for. Fighting, however, also gives you exp, which increases your mana capacity. So after a few fights you can get more food coupons each day. Your other option is prostitution.
    If this was the gameplay loop around which the game was centred, that would've been interesting. Unfortunately, this is just the exposition. After a few days you're told the notice board got updated and you can go fight goblins for your freedom.

    -The Shared Route:
    The majority of the game is actually a shared route, with little deviating from the critical path. You have some minor and inconsequential choices but really, you don't control a whole lot. You go to the place, talk to the guy, kill the things. Or you kill the things, talk to the guy, go to the place. Or... You get it. It's standard RPGM combat and it bores me to sodding tears.

    -The Lust Town:
    This is the second cluster of scenes in the game. You unlock it by talking to a girl who tells you of a missing... I guess "bitch" which Sheryl interprets as female dog. She talks to the guy in the town and (probably) under the influence of the curse mentioned above becomes the guy's bitch. She can then go around on all fours, naked and on a leash and do other activities. Each activity gives her one training point; scenes have a variation above a certain threshold. Again, if this was an integrated part of the game, that would've been nice. But it's entirely self-contained and doesn't impact the rest of the game at all.

    -The diverging routes:
    The premise of the game is that a war broke out between the two nations, "Reda" and "Bluea". Your choice is whether to side with the red dudes or the blue dudes. Sheryl herself was originally from the blue nation, but after the blue nation lost and she was taken prisoner the surviving blue dudes turned to dark magic and monsters to get the upper hand. Side with them, and they'll try to pull a fast one on Sheryl and her friends, and if you let 'em she'll end up as a monster breeder. Also, for all you fans of pregnancy, this bad ending is the only bit of pregnancy in the game.
    Side with the red dudes, on the other hand, and after you kill the leader of the blue dudes Sheryl and her friends will be cleansed of the exploding curse. The lust curse, not so much. They'll buy some land and build a large house for all of them to live in together.

    And that's pretty much it.
    It has an OK amount of scenes in total, but most of them are so uninspired and centred around either the prison region or the lust town region. Occasionally you'll get a random "job" like bunny hostess or waitress but those are few and far between. There is a gallery, though, which is a plus.
    In the end, the RPGM combat is boring, and the game doesn't feel like a cohesive whole so much as three different parts that don't gel or fit but have been stitched together anyway.
    How to improve this should be obvious from my rambling, but if it's not, here are three possible directions you could take to improve this game:
    -Focus on the survival mechanic ala the prison section. Maybe Sheryl can forage food in the wilderness on en route to objectives. Maybe she gets better cooking tools. Maybe she stops burning everything and throwing it up. Maybe she doesn't and needs to resort to prostitution. Maybe that raises her lust tattoo dangerously high and the player has to make sacrifices some other place. Whatever, it's SOMETHING that isn't RPGM combat spam attack occasionally heal win.
    -Focus on the branching path thing. Give the player 2-3 more choices per route, and put them much earlier. Maybe Sheryl doesn't sign up for the Reda army. Maybe she gets sold as a sex slave, kills her master and escapes to the Bluea refugees. Or maybe she signs up to the Reda army but betrays them, feeding intelligence to the Bluea resistance. Whatever. If you want to do branching paths, do actual branching paths and not just a log that's been split in two at the very top.
    -Focus on the side jobs and lust town bit. The waitress job is the first one you can unlock and it - and only it - has a mediocre minigame where you need to bring the correct thing to each customer on a timer and while avoiding an NPC. OK, that's... Boring and easy and stupid, but you could've expanded upon it rather than giving up. If you focused your scenes on this and 4-5 more jobs each with a unique minigame, maybe you wouldn't need to spam so much cannon-fodder RPGM combat towards the end of the game, so the players wouldn't try skipping it and get surrounded and then not be able to proceed until they do twelve sodding fights in a row with enemies that can't hurt them, can't offer them any meaningful rewards and take a few hits to pop each.

    2/5. Too much RPGM combat, scenes spread too thin with really only two clusters that have any meaningful amount of content and the story is a bit too contrived and dull.