Played the game for around 2 Hours, and the premise of an overeager open-minded protagonist doing "whatever it takes" and slowly getting into more and more perverted situations is a solid foundation for the exhibitionism heavy focus of the beginning.
Much of the game is pretty much a visual novel with minimal gameplay, making the story, situations, characters and their interactions doing the heavy lifting and AMVs???. There were also a few bugs but outside of one nothing major. I'll give my impression of those aspects separately:
The gameplay, is mostly about moving to locations to play new scenes, but there seen to be a bit of exploration involved since there was an event chain found by exploring off the main quest, there could be more, but that sort of exploration never really clicked with my on Rpgmaker. Other than that, the choice of the said engine seems to be more of a detriment than a boon for gameplay.
The situations the MC finds herself in can be pretty nice if you're into exhibitionism/voyeurism, but I would say any of them are that memorable, even after a day I can't remember most of them. That said, the engine can help a bit with the sense of space and action.
The characters are rather meh, with some good sprinkled where and there. And some Eye rolling moments in others.
The interactions between the characters follows seem to follow from action and effect pretty well. But I wouldn't would call them entertaining or interesting.
The AMVs... I don't get the appeal here, just felt pretentious. Still let however enjoys it enjoy it, but I sincerely think it's the worst part of the game, just let me skip it.
The bugs, one side chain was completely locked out for me, Blue hair dude, due to "Width being null" or something like that. Other than that, only needed one restart to get past another crash.
I'm writing this because something in this struck a cord with me, there's a lot of potential in the game, but it felt wasted.
Don't take me wrong, there are games MUCH worse, and as hard as "potential" is to judge, I'd still say there are other games wasting more.
TLDR: Overall, the game has a heavy focus on the narrative and characters, the writing itself seems consistent but pretentious at times and generally not entertaining, the gameplay is almost nonexistent, the characters are a bit bland, but could appeal to some, and the situations are alright but spaced out. Even then I'd say give it a try, I can imagine this having a very specific charm that just didn't click with me.
Much of the game is pretty much a visual novel with minimal gameplay, making the story, situations, characters and their interactions doing the heavy lifting and AMVs???. There were also a few bugs but outside of one nothing major. I'll give my impression of those aspects separately:
The gameplay, is mostly about moving to locations to play new scenes, but there seen to be a bit of exploration involved since there was an event chain found by exploring off the main quest, there could be more, but that sort of exploration never really clicked with my on Rpgmaker. Other than that, the choice of the said engine seems to be more of a detriment than a boon for gameplay.
The situations the MC finds herself in can be pretty nice if you're into exhibitionism/voyeurism, but I would say any of them are that memorable, even after a day I can't remember most of them. That said, the engine can help a bit with the sense of space and action.
The characters are rather meh, with some good sprinkled where and there. And some Eye rolling moments in others.
The interactions between the characters follows seem to follow from action and effect pretty well. But I wouldn't would call them entertaining or interesting.
The AMVs... I don't get the appeal here, just felt pretentious. Still let however enjoys it enjoy it, but I sincerely think it's the worst part of the game, just let me skip it.
The bugs, one side chain was completely locked out for me, Blue hair dude, due to "Width being null" or something like that. Other than that, only needed one restart to get past another crash.
I'm writing this because something in this struck a cord with me, there's a lot of potential in the game, but it felt wasted.
Don't take me wrong, there are games MUCH worse, and as hard as "potential" is to judge, I'd still say there are other games wasting more.
TLDR: Overall, the game has a heavy focus on the narrative and characters, the writing itself seems consistent but pretentious at times and generally not entertaining, the gameplay is almost nonexistent, the characters are a bit bland, but could appeal to some, and the situations are alright but spaced out. Even then I'd say give it a try, I can imagine this having a very specific charm that just didn't click with me.