- Jun 19, 2020
- 57
- 30
Dear developers, could you share some thoughts on when is the best time to launch a project?
I've been working on my VN for a few months and it's getting close to an "alpha" release - where the player will be able to understand the story and experience a little of the first chapter, meet some characters, etc. There is a lot of things that will probably change/be added, but it's becoming "playable".
Is it a good idea to launch it now so people can get in touch, give ideas and feedback, maybe get supporters on Patreon, etc? Or it would make people think it's too raw and should I keep it until it's like 50% ready? I know many developers launch their projects in very early alpha stages, but is it a good strategy?
I've been working on my VN for a few months and it's getting close to an "alpha" release - where the player will be able to understand the story and experience a little of the first chapter, meet some characters, etc. There is a lot of things that will probably change/be added, but it's becoming "playable".
Is it a good idea to launch it now so people can get in touch, give ideas and feedback, maybe get supporters on Patreon, etc? Or it would make people think it's too raw and should I keep it until it's like 50% ready? I know many developers launch their projects in very early alpha stages, but is it a good strategy?