Version reviewed 0.1
Possible spoilers.
Betrayal is a moody story about three highly trained agents who decide to take on a side job for money, knowing that it's against the rules and could put them in great danger should their superiors find out.
The stories underlying theme appears to revolve around the MC's childhood, which is touched on lightly in the prologue. But we do learn that he has psychological scars from whatever happened to him when he was younger.
The story ends during the side job mission when the MC is confronted by someone from his past. This appears to be a setup, which would explain the games title.
Pros:
1- Very nice renders. It's a visually pleasing game.
2- Nice looking characters.
3- Great set design.
4- The story shows some promise, but it needs work.
5- The cell phone was nicely done .
Cons:
1- Overly wordy. I started losing interest reading about the three main characters emotional hang ups and the constant verbal sparring lost it's appeal rather quickly.
2- The music is hit and miss. Fitting some scenes but a distraction in others.
3- I assume it was originally written in another language as the English is a bit dated, using words that you wouldn't expect to hear from young adults.
4- There were some odd cut scenes that seemed out of place, as if something was missing. Also, black bands appeared at the top and bottom of some renders making me think this was supposed to mean something.
Final thoughts-
Betrayal is a visually impressive slow burn, hampered by an overly wordy story. I would suggest getting help with the English dialogue as it's rather uninteresting. On a positive note, the dev certainly has a good eye for character modeling and renders.
Good luck.