(Review as of Chapter 7 )
Story First
For the first few chapters, I was left wondering where the Dev was going. There was amazingly well done slice of life and the TT game was fun, but the build up was slow in coming. I would have been fine with this, but the premise of the game promised much more and it took its good sweet time getting to that.
That being said, when the shift in the story occurred (being vague to avoid spoilers), the payoff was well worth it. By that point everything that followed actually felt like something I was invested in rather than just another cliche plot element. (And lets face it, its a classic trope we all know and love).
The Girls
The renderings are almost all top notch. I would say that Emily's is perhaps a little less glorified than the other girls, but even she was nothing to sneeze at. Skyler and Hannah are probably the two best ones so far. The Dev took the time to really develop them well, each with their own personality and quirks. It was very refreshing to have LIs who were engaging rather than just 'Well, she's hot. Gotta get with her'.
The other thing that demands comment is the relationship dynamics. It actually works. Sure, there are some elements helping to influence things (and it is a erogame) but the dynamics of all parties actually give it a feel of realism. It makes the MC much more likeable when he isn't a bad boyfriend or a bad friend (mostly...he isn't perfect).
The Guys
Kenny and Oscar actually work really well as characters. They help to round out the world, adding to the dynamic of the group and its setting, while at the same time avoiding being a camp caricature. They're likeable as individuals, but also not flawless.
Biggest Gripes
1) This is a slow burn, but there was no warning on that. So if you're going to give this game a try, and I really recommend you do, you need to understand that. You'll get a lot of sex scenes before the story *really* gets going.
2) The DM. Treating the players as he did because they came up with a plan he didn't account for wasn't cool. Bad DM. No treats for you! I'm kidding mostly, but it was one of the few things that stood out. On the same hand, this sort of thing happens and it added a greater richness to the character for it.
3) Abandoned paths. So far there have been a few characters introduced (such as Bailey) which haven't really gone anywhere. Sure, by the end of Chapter 7 Bailey is just starting to get plot, but still. A number of other NPCs who were introduced and it seemed suggested they would be revisited and they haven't. This isn't a deal breaker, but I'm nitpicking because everything else was done so well.
Rare is it that a developer does such a good job on the game that I actually want to throw money at them, but here we are. I'm seriously looking forward to seeing where this game goes, not just for the smut but for an even more rewarding story.
Story First
For the first few chapters, I was left wondering where the Dev was going. There was amazingly well done slice of life and the TT game was fun, but the build up was slow in coming. I would have been fine with this, but the premise of the game promised much more and it took its good sweet time getting to that.
That being said, when the shift in the story occurred (being vague to avoid spoilers), the payoff was well worth it. By that point everything that followed actually felt like something I was invested in rather than just another cliche plot element. (And lets face it, its a classic trope we all know and love).
The Girls
The renderings are almost all top notch. I would say that Emily's is perhaps a little less glorified than the other girls, but even she was nothing to sneeze at. Skyler and Hannah are probably the two best ones so far. The Dev took the time to really develop them well, each with their own personality and quirks. It was very refreshing to have LIs who were engaging rather than just 'Well, she's hot. Gotta get with her'.
The other thing that demands comment is the relationship dynamics. It actually works. Sure, there are some elements helping to influence things (and it is a erogame) but the dynamics of all parties actually give it a feel of realism. It makes the MC much more likeable when he isn't a bad boyfriend or a bad friend (mostly...he isn't perfect).
The Guys
Kenny and Oscar actually work really well as characters. They help to round out the world, adding to the dynamic of the group and its setting, while at the same time avoiding being a camp caricature. They're likeable as individuals, but also not flawless.
Biggest Gripes
1) This is a slow burn, but there was no warning on that. So if you're going to give this game a try, and I really recommend you do, you need to understand that. You'll get a lot of sex scenes before the story *really* gets going.
2) The DM. Treating the players as he did because they came up with a plan he didn't account for wasn't cool. Bad DM. No treats for you! I'm kidding mostly, but it was one of the few things that stood out. On the same hand, this sort of thing happens and it added a greater richness to the character for it.
3) Abandoned paths. So far there have been a few characters introduced (such as Bailey) which haven't really gone anywhere. Sure, by the end of Chapter 7 Bailey is just starting to get plot, but still. A number of other NPCs who were introduced and it seemed suggested they would be revisited and they haven't. This isn't a deal breaker, but I'm nitpicking because everything else was done so well.
Rare is it that a developer does such a good job on the game that I actually want to throw money at them, but here we are. I'm seriously looking forward to seeing where this game goes, not just for the smut but for an even more rewarding story.