BobCarter
Well-Known Member
- Jan 28, 2018
- 1,305
- 1,031
It gets even worse if they use Alpha, Beta, Full, Final.To expand on what others have already said, in software versioning, the periods aren't decimal points, they're dots, i.e. separators like in a web address. So 0.15 isn't "point one-five", which would only be half-way from point one to point two, it's "oh dot fifteen", i.e. fifteenth major prerelease revision. Further, I know some devs (notably NLT) treat the number after "0." as a percentage towards completion and release of the 1.0 version, but this is VERY FAR from standard practice. A game could jump directly from 0.1 to 1.0, or it could go to .51684651681651, which would only tell you it's had that many prerelease versions, nothing whatsoever about how close it is to being done.
Pre-Alpha might also be used to make things more confusing.
So you can go from say Pre-Alpha 1.2.6 to Alpha 1.0 (or 0.0.0.1)
Then do the same for Beta, then Full, then Final.
Some people also use things like Indef, and Indev, which are stages I don't see anyone really use.
Now for a meme
You don't have permission to view the spoiler content.
Log in or register now.