Meah... tiny updates are better. This gives a better overview of the development over the past few days/weeks. And regular updates better attract attention to the project. Again, more feedback. But they are not suitable for developers who are trying to do months of work in one last week. No one is stopping you from hoarding more small updates for the sake of many hours of reading/gameplay, but players should have this choice.
For some reason, many people think that the longer work, the better the result. But in fact, the road to greatness is built in small steps
It's just that not all developers have the option to work on their projects regularly, and some simply prefer to lower expectations in order to complete months of work in a week for the same money.