Really good start, I look forward to future updates. The art style, animations and SFX are good. I just really wish that there was more to do for now since unfortunately we're locked at a maximum of 50 for each stats.
Still, the game could use some polish here and there, particularly on the UX and player support side. For example:
- Highlighting and giving feedback when ingredients are missing
- Some slight balancing of the mini-games, particularly at the start but you can get upgrades really fast.
- Identifying which elements on the map that can be interacted with
- Some support to help with potions, particularly to know on whom they can be used on. (Since I thought I could increase my stats with the secretary, I thought I needed to force feed her potions to progress, but then it didn't work, Sleep potion being used exclusively on the husband, etc.)
Still,
Still, the game could use some polish here and there, particularly on the UX and player support side. For example:
- Highlighting and giving feedback when ingredients are missing
- Some slight balancing of the mini-games, particularly at the start but you can get upgrades really fast.
- Identifying which elements on the map that can be interacted with
- Some support to help with potions, particularly to know on whom they can be used on. (Since I thought I could increase my stats with the secretary, I thought I needed to force feed her potions to progress, but then it didn't work, Sleep potion being used exclusively on the husband, etc.)
Still,