The game has a lot to love with many character interactions.
The amount of combinations with body swapping + possession + impreg content is impressive. On top of that hand-drawn animated scenes? Just a delight, and it touches on a lot of flavors that I enjoy.
The same quirks that make BoL great, are what unfortunately will leave it in a perpetual development cycle. There are 15 characters in the stat sheet at the time of writing, so that would be 210 scenes from each perspective for just body swapping (ignoring variants).
The multiplicative scene problem the dev is creating is similar to the impossible hamster. With each added character the amount of variants grows out of control.
My advice for KanashiiPanda is to separate out the kinetic novel chapter part of the game with the sandbox part.. Have new characters as part of the linear chapter side story but LEAVE THEM OUT OF THE SPELL BOOK.
Right now the new player experience is: After leaving the Hart household and using the spell book to be met with black screen after black screen with placeholder text because the scenes will never be finished. It's impossible to expect the dev to hand draw all the variants.
Game needs serious fat trimming, focus on the Hart household with at most 4 characters total for example Cassandra, Jake, Mel, Olivia with full scene variants using the spell book, because to me the bright spot of the game is the use of the spell book to achieve wonderful scene variants, which keeps me coming back from time to time.
The amount of combinations with body swapping + possession + impreg content is impressive. On top of that hand-drawn animated scenes? Just a delight, and it touches on a lot of flavors that I enjoy.
The same quirks that make BoL great, are what unfortunately will leave it in a perpetual development cycle. There are 15 characters in the stat sheet at the time of writing, so that would be 210 scenes from each perspective for just body swapping (ignoring variants).
The multiplicative scene problem the dev is creating is similar to the impossible hamster. With each added character the amount of variants grows out of control.
My advice for KanashiiPanda is to separate out the kinetic novel chapter part of the game with the sandbox part.. Have new characters as part of the linear chapter side story but LEAVE THEM OUT OF THE SPELL BOOK.
Right now the new player experience is: After leaving the Hart household and using the spell book to be met with black screen after black screen with placeholder text because the scenes will never be finished. It's impossible to expect the dev to hand draw all the variants.
Game needs serious fat trimming, focus on the Hart household with at most 4 characters total for example Cassandra, Jake, Mel, Olivia with full scene variants using the spell book, because to me the bright spot of the game is the use of the spell book to achieve wonderful scene variants, which keeps me coming back from time to time.