Unreal Engine Bound Town Project [Prototype28p1] [Ryuu01]

3.70 star(s) 7 Votes

ib1962

New Member
Jun 20, 2024
4
3
it's playing really nice, but still having issues with the darkness.
I found version 20 and that doesn't have that issue, so copied the same config into version 27. Unfortunately it didn't help.
I've tried changing the global illumination (as per exter's post above) and that makes no difference either. It's probably my poor Intel graphics card, but that's not something I can change on a laptop.

what has changed, in terms of lighting, between version 20 and 25?
 

ativa

Newbie
Feb 12, 2020
31
9
i cant free my hands what should i do to unbind my self completly?
If they're tightly tied up you need a hook or corner to get em looser. The icon should turn yellow and sometimes it's finicky as it blinks when the character moves. After that just like with everything it takes a long time to get loose
 

xellos616

Active Member
May 5, 2020
954
674
BoundProject Devlog 27.1

hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha

- controller/gamepad support, the gameplay mostly works with controller now, check the button mappings on controls setting

- changed the HUD for controls setting

- changed tying up NPC to interaction button

- movement on controller will feel little different on how thumbstick works

- added RGB value sliders to all changeable colors in customization
 

Baron776

Newbie
May 1, 2020
35
74
Devlog 28



hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha

- added fashion loadout, to access simply press the + button on the right after opening character customization page, the option will pop on the left side

- players are given 10 slots to save their loadouts

- to save, simply press which slot, it will be highlighted indicating which slot u wan to save into, give it a name and save, if successful, the name should be changed on the list

- to load simply press the loadout slot and then press load on the bottom

- added 1 "new" hair

- just tweaks on Catsuit 2

- security level now gets autosaved

- re-take on Voice 4 specificly on fully gagged moans
 

joska99

New Member
Apr 7, 2024
3
0
Update 28.1 has been released along with a popular feature. hey
If anyone has the chance, please share. Thanks
 

joska99

New Member
Apr 7, 2024
3
0
What's the new feature?
BoundProject Devlog28.1


hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha

starting from devlog 28 to 30, there will be 2 subbuilds because we're actually kind of tight with time before the end of the year lol

- reimplemented Chloro takedown for players to use on dummy-chans, to use, press shoot gun button (Left Mouse Button Default)/R1

- it can be used under these conditions

* Player is NOT alerted by the target

* Player is NOT Aiming their gun

* Player have to be quite close to the target

* it must hit the back of the target

- chloro cannot be interrupted in any means, player is in complete invincibility frames

- Dummy-chans that is alerted to the player will have an indicator on it's head
 

iwefuhwhweh

Newbie
Jul 22, 2022
43
18
if the game have orgasm cause by attempting to release and untie you can add something like when the enemy capture us they will bind us to some device or chair for more orgasm punishment
 
  • Like
Reactions: Orbeck_Of_Vinheim
3.70 star(s) 7 Votes