- Aug 3, 2023
- 62
- 61
After self-bondage or after tying up an NPC, restart the game and you will be on the bedHow to get attached to a bed?
After self-bondage or after tying up an NPC, restart the game and you will be on the bedHow to get attached to a bed?
Maybe. I hope there will be a larger update soon. Without something global, I got tired of this demo in a couple of weeks(There's basically no chance this project ever gets finished. The dev has huge, complex plans for the game with lots of features. Every month he makes a very small update. At this pace, I can't imagine there actually being a game for something like 5-10 years. Right now this is a barely functional tech demo.
Don't get me wrong, this is pretty cool, but he'd need a team of like 4-5 other people helping to achieve his goals in a reasonable timeframe. I just don't see this ever being completed.
Given the amount of Patreon support, I don't think he's in any rush to complete the game...
You think by any chance you can upload devlog 16.1
You think by any chance you can upload devlog 16.1
I will only post Full releases, No X.1 releases from me.New update?
Can I find out what's new there?I will only post Full releases, No X.1 releases from me.
Im guessing the other guy backed up the project for a month, realised that this is a waste of money and canceled.
- players now are able to escape legs only while being fully tied
- to perform leg focused escape, simply hold RMB while struggling, the indicator will be moved to leg restraint icon
- legs only escape can only be performed while both arms and legs is bound and not hogtied
- extra conditions, you need to sit or laydown to do leg focused escape
- completely removing restraints with leg focused atm needs to be sitting
- there will be indicators above restraint icons for which part struggle will apply to
- for test reasons, all restraints are now escapeable
- each restraint types now have different values in durability and calculation
- add minor animation adjustment to leg only escape while sitting, will add more to the rest of the positions
v17
- crotch rope/straps are now seperated, no longer a group of arm restraint
- crotch rope option added to self-bondage table
- only certain dummy-chan type will use crotchrope
- armbinder is now a priority arm restraint, it will not be replaced even on chloroform or apprehend
- legs restraints now in a seperate group as well
- if player are apprehended or chloroformed while armbinder, dummy-chan will not overwrite the armbinder, but re-doing the armbinder and increase it's lvl
- minor stamina changes
- to remove crotch item, numpad + key for now, it will be updated later
v16.1
- players now are able to escape legs only while being fully tied
- to perform leg focused escape, simply hold RMB while struggling, the indicator will be moved to leg restraint icon
- legs only escape can only be performed while both arms and legs is bound and not hogtied
- extra conditions, you need to sit or laydown to do leg focused escape
- completely removing restraints with leg focused atm needs to be sitting
- there will be indicators above restraint icons for which part struggle will apply to
- for test reasons, all restraints are now escapeable
- each restraint types now have different values in durability and calculation
- add minor animation adjustment to leg only escape while sitting, will add more to the rest of the positions
Thanks for wasting your precious timeYou could've looked it up yourself, not ask others to waste their precious time...
He always posts the changelog in the description attached to a video on deviantart.so unless some other website got the changelog there is no way for others to know...
You actually saved me from mindlessly searching on how to free myself, I thought I Was softlocked tysm <3have to delete the files all the time in appdata local, because i get stuck in random things and the game saves everything, so restarting it doesnt do anything
a new bdsm game would be nice, but this stealth non nude stuff is not too interesting for me, but good luck with it anyway