RPGM - Bouquet of Roses [v0.266 Public] [NutLeader]

  1. 3.00 star(s)

    minglee

    Mainly a female POV corruption game with a heavy emphasis on cheating, pregnancy and NTR (sometimes you get the husband's POV).

    I played v0.266, but didn't finish all the content despite investing a few hours into it.

    Gameplay
    The dev is a new creator and seems to be mainly interested in the game mechanics rather than the story and character development.

    It's a RPGmaker game with several skill trees, an achievement system and lots of minigames and interactive sex scenes, as well as a game loop structure with a "new game +" feature that favors replayability. I encountered a few bugs, as is to be expected, but the experience is quite polished given the level of variables and the dev's inexperience.

    Eventually, the gameplay started to become a chore (as happens with almost all RPGM games), despite the dev's investment into the variety of minigames and RPG mechanics.

    Presentation
    The art is... serviceable, I guess. It's based on AI models, but drawn by the dev, which sort of avoids that shiny "AI-look" that is off-putting to me, personally. It has a bit of that old, crude, Newgrounds-flash-porn-game feel to it, though none of the scenes were particularly memorable.

    Also, the scenes have sound, which is always a plus.

    Story
    If this game had better writing and characterization I think I would have enjoyed it a lot more.

    It does avoid some of the main NTR/corruption tropes, mostly because the main character has a caustic, nihilistic personality that's kind of off-putting. Other than this, I can't find much more to add to the description of the MC, other than she also comes off as a bit of a sociopath at times, especially in the first act.
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    This would be more comprehensible if it had been written in a campier tone, but I found the overall tone to be rather dark and serious.

    I got the sense that there is some sort of recognition of this by the author, and that her personality and motivations are supposed to evolve in some way across the game, but the dialogue and character building didn't entertain or intigue me enough to find out.

    Conclusion
    A game with some interesting gameplay concepts that failed to entice me to keep playing due to its art and writing. I don't like giving it 3 stars since its the dev's first project, but I don't think it'd be fair to give it the same 4-star rating I gave to Traveler Inn Tales, which also has lackluster writing and art, but more compelling gameplay and a more appropriate, lighter tone to the writing.

    I hope the dev doesn't take this harshly, there are some games on this site with seriously inflated ratings, especially in certain genres, but a 3-star rating is not a bad for a first game. I hope the dev is enjoying the process and can eventually take some of the lessons he'll learn from making this game and move on to better things in the future.
  2. 5.00 star(s)

    somepersonaccount

    Great start to the game, is an actual rpg with good stats and progression unlocking all the scenes. Has a decent gameloop that with a little work will be very fun to play even if you have seen some of the scenes before.

    Currently has a few bug but is definitely playable and worth supporting to see where the game goes in the near future.

    Art and animation look very promising and seems to be made with AI but it is difficult to tell and doesn't affect the experience.

    Keep it up :)
  3. 3.00 star(s)

    bluerubber

    (v.204)

    Pretty much my entire critique of the game was addressed and fixed from the version I played last (.152 initial). I've come back to edit out my original review and rating. I will probably come back later to give it a more accurate rating later on at some point, but for now I am bumping this up from a 1 star to a 3 star until I can get more time on the game. It's certainly no longer a 1 star game, and is at least a 3 star game, maybe more.

    The game now has difficulty settings and has much easier ways to move forward in content. The wife has options and ways to get slutty, in some ways very quickly. So the problem with paranoia and sluttiness has been addressed.

    From a quick look, the game still lacks a good story and dialogue, and the scene transitions are abrupt and don't flow very well. I.e. You walk out of the bar after finishing your shift and random events trigger each day, which is fine, but they seem forced or out of no where some times. I started a new save and worked at the bar on day one with 0 sluttiness, and ended shift the same and the wife gets home and the game asks if she wants a drink. Next thing I know I'm in a mini game getting fucked and creampied by some rando.

    So yea the transitions scenes and some of the mini game events could use some criteria parameters to trigger maybe, but it's overall much better than the first version of the game.

    It's good to see the dev is actively working on the game and making improvements and adding content to it. It still has work to do, but it is enjoyable now and worth trying.

    (v.152)
    The frantic grind combined with pure chaotic chance elements that make this a unbelievably difficult to avoid the suicide husband ending is a complete and utter failure and full mood killer.

    When I tell you my character never once did anything inappropriate because she wasn't able to gain any slutty points for weeks while grinding out to get a few bucks as a waitress each day only for the husband to ultimately kill himself in a "paranoia" spiral with the assumption that she was in any way unfaithful due purely because the games programing wouldn't allow her to even flirt is complete asinine shit.

    This game has almost all of the tags that do it for me and a plot that I was very interested in, but it ended up being a shit show of me frantically trying to do meaningless waitress tasks where she would gain a few bucks or even lose nearly 50$ per serving at times! Then the end of the day it would randomly choose an after work event that you would have to choose an option that usually ended up in throttling the husbands paranoia even further into the stratosphere, it was beyond infuriating.

    The game is way too grindy and there are not enough options to slowly corrupt the wife and it is absurd for a porn game to have the game end in a suicide when there have been zero sex scenes at all... in fact suicide in any porn game is pretty much a boner killer, but this one is just idiotic in its current format. I am pretty annoyed that I have wasted my time and got nothing done and couldn't do anything to reduce the husbands level as he gained a minimum of +5 suicide points each day and usually 10-20 points after he starts the game with around 40 points and 100 point total and he offs himself, you can do the math, but all I know is I got nothing from this game except stress. Thanks for nothing
  4. 4.00 star(s)

    Duncan316

    This game could be really good to be honest. Yes, the writing is somewhat poor and lots of bugs but I'm such a fan of skill trees and from what I seen they change on chapter select. Sure, she starts off pretty slutty but that was right in the description. each build is like a new game. The art needs a little work, but the girl is pretty cute. Lots of replay value. Making a super slut through talents can be a lot of fun. I would like branch skill paths over just max everything, but you can tell this author made great effort in this game. I think deserves support. we need more games like this.

    P.S. one handed porn games are the way to go develop the mouse only game play. You are already exploring different scenarios. Incest, beast, tentacles fathers, brothers, husbands' father, football teams pet play anything is possible. let's make this girl into a freak and you still have the less fetish scenarios for people not really into that stuff.