I've played most or all Pyorgara games and I've reviewed some of them before. They are iterations on a theme, and I generally enjoy them. They're all trainer style games in which you play as some dickhead guy locked in a power struggle with a woman you must wear down and sexually degrade. The scenario differs, sometimes somewhat implausibly.
The art is good enough, and the variety of sexual content is quite hot. The previous game before this one was more ambitious, with a longer story and more characters and a more developed minigame. I think it paid off. In this case, I think it maybe went a bit too far.
The story here is really sprawling because you are obliged to play the minigame 'defend the town' strategic resource allocation game for hundreds of rounds to unlock all the content. Personally, I liked the minigame - it's exactly my sort of thing - but it becomes repetitive when trying to get through this story, and ultimately a chore.
So yeah, I still like the premise and the sex storytelling in these games. I continue to rate them. But I can understand if others wouldn't - the art is sufficient for my tastes, and I happened to like the gameplay, but others would possibly find the art too scarce and the gameplay torturous. Will be interesting to see if future game get the balance right. (Or if the developer just makes an indie strategy game.)
The art is good enough, and the variety of sexual content is quite hot. The previous game before this one was more ambitious, with a longer story and more characters and a more developed minigame. I think it paid off. In this case, I think it maybe went a bit too far.
The story here is really sprawling because you are obliged to play the minigame 'defend the town' strategic resource allocation game for hundreds of rounds to unlock all the content. Personally, I liked the minigame - it's exactly my sort of thing - but it becomes repetitive when trying to get through this story, and ultimately a chore.
So yeah, I still like the premise and the sex storytelling in these games. I continue to rate them. But I can understand if others wouldn't - the art is sufficient for my tastes, and I happened to like the gameplay, but others would possibly find the art too scarce and the gameplay torturous. Will be interesting to see if future game get the balance right. (Or if the developer just makes an indie strategy game.)