This game is interesting to say the least. For starters there are things that I like about it, but there's definitely some real problems, and it doesn't take an expert to find them.
I will start with the bad and move on to the good. tl;dr at the end for those who don't wanna read.
First of all, this game is slow. And I do mean it when I say slow. It offers you shoes as an item that can increase run speed, which was very nice to find originally. However, once you do start using the shoes, you will realize they have durability which goes down as you just normally run around. Yes, normally run around, not by getting damaged. This means that for most of the time, you will be running around without the shoes, which is painfully slow. You do get an upgraded version of the shoes later on in the game, but you may have already guessed, those have durability too. While in some games this could be a good mechanic, here it feels like padding. It feels like the game dev did not want players to finish the game fast, so they introduced this in. At the very least this can be mitigated by just downloading Cheat Engine and using the speedhack to speed things up.
The second thing I have a gripe with, is the struggling mechanic. There's a stamina bar which struggling obviously depletes, the problem is not with this, but rather every time you struggle, there's a slight cooldown. The way it basically works is you charge up your struggling meter, and then deal damage to your opponent's sort of health bar. Now this cooldown.. is quite long to say the least. It kind of creates this weird situation where you're stuck unable to do anything, just waiting until the cooldown is up, which really isn't fun because you might get punished, and if you were going for a virgin end, or just wanted to get things over with, it really isn't fun to get punished for basically playing the game the way it was meant to be played. I would also like to add that I really don't like how struggling is a 2 part thing. You first have to struggle against your opponent's hold, and then you need to struggle again to stand up. I wouldn't call that fun. It sometimes just ends up in a scenario where you're literally stun locked or almost stun locked because you literally cannot get up in time.
The last problem this game has, is its bugginess. There's a decent amount of bugs in this game, and for the most part, I have the impression the game dev knows about this, as the last chapter has a debug area that straight up just gives you whatever puzzle items are needed "in case something broke", which well, does a lot to tell what sort of state this game is in. Also, sometimes when going to the menu and reloading a save, you will be frozen or the game will think you're downed, when you're not, which makes it so you have to charge your struggle bar even though you're not downed.
That's the bad, now I will move onto the things that aren't bad, but in my opinion, could be improved.
When I said things, I actually just mean one big thing, the item system. Now when I speak about the item system I don't just mean the items themselves, but rather the entire system as a whole could be better in my opinion. For example give us infinite inventory space, I feel like having a finite amount of inventory space in this game fits it less, and just introduces a kind of forced feeling. Potions don't take inventory space, and ammo doesn't take any inventory space either, so it's not really a gameplay thing. Maybe the reasoning was so we have to get rid of some items? but then again, you can pretty much hold most of the items the game gives you anyway, so it really doesn't feel right for this game, especially when some of the items feel more cosmetic than anything. I'd get it if there was some kind of system where you could get more inventory slots, and maybe ammo was finite or there was some other gameplay mechanic going on utilizing your inventory, but there isn't.
Apart from this, I'd also like the ability to unequip slightly damaged items. I feel like it's pretty limiting to be unable to unequip one of my clothes just because they're damaged. This would also work to solve the problem of your clothes just getting destroyed if they aren't on full health when replacing them.
I'd also like to say that in my opinion, love potions are kinda useless. They only work as a temporary shield blocking your character from orgasm, and it really isn't too helpful for the most part. I have only used them twice in my playthrough, and both times were a "just to make sure" measure, rather than actually needing to use them.
Now with all of this out of the way, let me end my review with the things I liked about this game.
For starters, I very much like this game's theme. I haven't played too many games that focus on pregnancy in this type of scenario, with most of the games that I did play, being a lot more broken and buggy or unappealing than this one. I appreciate the try at a some kind of a story, although it doesn't really hold up that well, and has some spelling issues. I also appreciate the fact that there are both clothes for a non virgin playthrough, and also clothes that are more meant for a virgin playthrough which help you with a struggling quite a bit. In terms of the scenes that the game does have going for it, it's.. decent I'd say. 3D games typically are lower quality as its way harder to produce a good 3d game than it is to produce a good 2D game. And for what this game has going for it, considering everything, it's as I said. decent. Lastly, I like that the game offers you cheats in the case that you do not like the cloth durability or want to have infinite stamina for struggling. Gallery is also unlocked from the beginning which is nice, and finishing the game also unlocks you a "submissive" option for a new game, which basically disables your weapon and struggling. It also unlocks you the ability to start the game from any stage which is very nice.
TL;DR
In conclusion, this game for the most part has its fair share of issues, ranging from an annoying shoe durability mechanic, which lowers your speed when your shoes break, an annoying struggling mechanic that could definitely be improved in multiple ways, a fair share of bugs, some of them are slightly game breaking, but reversable, and an item/inventory systems that in my opinion could be improved, however not too bad. Although, even with it's issues, this game has a fairly unique theme as far as things go, has a decent scene quality for a 3D game, cheats that are available from the start for those who want it, and a nice but small set of features that are unlocked to you once you finish the game. All in all, while being conflicted, I will give this game a 2.5/5 stars. The good balances the bad, and I'm not inclined towards 3 stars, nor am I inclined towards 2 stars. However, as this site doesn't have the option for half stars, I selected 2/5 for the sake of this review.
As a small side note, it seems the same dev has a new game called "Breeders", which I only guess is set in the same universe seeing the description of the game. It also seems to me like the girl we play as, is most likely the little girl we find locked up in this game, which we release, however we never hear or see her ever again, apart from a very small red vent in the manager/office room which your character says "she can't fit through".