Summary:
Guess whos back. Back again. Not Brandon Reed, that’s for sure. At least not directly. ThatCombatWombat did a twist on the established formula and put the reader in the shoes of Rosine Chantagne, a detective trying to catch and bring Brandon Reed to justice for his reckless breeding practices. A colleague of Rosines hands over his case knowing it relates to Brandon, who Rosine considers her sworn enemy, her nemesis. She goes to an office building that for all intents and purposes is hermetically sealed. The office in question is the latest site of a “breedtown”, or Mass Impregnation Event. Rosine goes about her day by doing classic detective work, interviewing mostly the victims themselves, which is how the lewd scenes are “earned” this time around. Additionally, finding physical evidence to help her case in various ways. At some point you gain the power to arrest suspected people and thus complete Breedtown 3. This time however, there’s a specific true ending to be had. Getting it isn’t exactly easy or fast, but it feels earned when you get it. That should be fine for a summary, without spoiling anything.
Pros: The "Pregnancy achieved" screens are definitely a big upgrade of an otherwise small feature. A good example of getting the most out of your chosen niche (breeding/impregnation) with a short simple animation.
- The storytelling is not as silly this time around. The lore is explored more extensively and most characters get way more development than in BT 1 and 2.
- Speaking of character development, the random comments and dialogues Nero gets when examining objects is a good way to explore the characters in a natural way. Like, Ellie when she comments on the style of her steel chair.
- Using a mirror to see the face of a breeding victim when she was otherwise facing away from the camera was a smart creative choice.
- The girls blushing at the climax is a nice touch as well. And their faces don’t twist into full blown ugly ahegaos, but instead clearly visible signs of pleasure.
- The world, in this case the rooms and floors of the office building, seems more well crafted than in the previous title. Less empty wasted space. Fitting use of art assets. Brighter environments and more colors.
- The detective gameplay was nice. I really liked the midpoint summary Nero presented to us. Making gameplay and story intertwine.
- Lots of funny text bits. Sometimes silly. Sometimes just absurd ramblings, like the police chief at the very end, talking about how insanely hot he felt.
- Like BT 1 and 2, the girls generally look great and there’s decent variety in their aesthetic appeal.
Mehs and hit/miss: Animations are kinda smooth, but maybe a bit lacking in the looping. It looks like the models move between 2 fixed positions. Framerates could be higher as well, but this is a bit nitpicky.
- Models can also have slightly jagged edges and outlines during animations.
- Difference in quality between scenes? I noted this early on, but looking back at it, not really significant. Some positions and characters are hotter than others, but this is arguably a subjective thing.
- Nero’s abortion is a touchy subject it seems. I personally didn’t mind it too much. It may be a turn-off to some, but it is placed at the very end. Also, I think it fits her character and is used as the perfect foil to Brandons power. I mean, some of the more negative outcomes for the BT1 and 2 girls were just as much of a turn-off to me personally. But not too much.
Cons: Cons? Hmmm. Well, the price paid for the introduction of animations were a significantly smaller cast of characters. The 2 “bonus” scenes were a good way to increase content amount without having to set up entirely new characters, finding art assets and so on. Still a clear con, but a minor one.
- The lore and worldbuilding ended up a little bit to dystopic for my tastes. And maybe a little bit mismatched with the otherwise porny and silly set-up we are dealing with.
Guess whos back. Back again. Not Brandon Reed, that’s for sure. At least not directly. ThatCombatWombat did a twist on the established formula and put the reader in the shoes of Rosine Chantagne, a detective trying to catch and bring Brandon Reed to justice for his reckless breeding practices. A colleague of Rosines hands over his case knowing it relates to Brandon, who Rosine considers her sworn enemy, her nemesis. She goes to an office building that for all intents and purposes is hermetically sealed. The office in question is the latest site of a “breedtown”, or Mass Impregnation Event. Rosine goes about her day by doing classic detective work, interviewing mostly the victims themselves, which is how the lewd scenes are “earned” this time around. Additionally, finding physical evidence to help her case in various ways. At some point you gain the power to arrest suspected people and thus complete Breedtown 3. This time however, there’s a specific true ending to be had. Getting it isn’t exactly easy or fast, but it feels earned when you get it. That should be fine for a summary, without spoiling anything.
Pros: The "Pregnancy achieved" screens are definitely a big upgrade of an otherwise small feature. A good example of getting the most out of your chosen niche (breeding/impregnation) with a short simple animation.
- The storytelling is not as silly this time around. The lore is explored more extensively and most characters get way more development than in BT 1 and 2.
- Speaking of character development, the random comments and dialogues Nero gets when examining objects is a good way to explore the characters in a natural way. Like, Ellie when she comments on the style of her steel chair.
- Using a mirror to see the face of a breeding victim when she was otherwise facing away from the camera was a smart creative choice.
- The girls blushing at the climax is a nice touch as well. And their faces don’t twist into full blown ugly ahegaos, but instead clearly visible signs of pleasure.
- The world, in this case the rooms and floors of the office building, seems more well crafted than in the previous title. Less empty wasted space. Fitting use of art assets. Brighter environments and more colors.
- The detective gameplay was nice. I really liked the midpoint summary Nero presented to us. Making gameplay and story intertwine.
- Lots of funny text bits. Sometimes silly. Sometimes just absurd ramblings, like the police chief at the very end, talking about how insanely hot he felt.
- Like BT 1 and 2, the girls generally look great and there’s decent variety in their aesthetic appeal.
Mehs and hit/miss: Animations are kinda smooth, but maybe a bit lacking in the looping. It looks like the models move between 2 fixed positions. Framerates could be higher as well, but this is a bit nitpicky.
- Models can also have slightly jagged edges and outlines during animations.
- Difference in quality between scenes? I noted this early on, but looking back at it, not really significant. Some positions and characters are hotter than others, but this is arguably a subjective thing.
- Nero’s abortion is a touchy subject it seems. I personally didn’t mind it too much. It may be a turn-off to some, but it is placed at the very end. Also, I think it fits her character and is used as the perfect foil to Brandons power. I mean, some of the more negative outcomes for the BT1 and 2 girls were just as much of a turn-off to me personally. But not too much.
Cons: Cons? Hmmm. Well, the price paid for the introduction of animations were a significantly smaller cast of characters. The 2 “bonus” scenes were a good way to increase content amount without having to set up entirely new characters, finding art assets and so on. Still a clear con, but a minor one.
- The lore and worldbuilding ended up a little bit to dystopic for my tastes. And maybe a little bit mismatched with the otherwise porny and silly set-up we are dealing with.