Definitely the best early release I've seen on this site. The animations are good, scenes that currently exist are good, and player freedom is good.
I can definitely see the TiTS inspiration here, and it's really good. So far there aren't many characters or locations, but that's to be expected from this early of a release and I have to say the creator did a commendable job making every one have distinct personalities.
Just because I gave this 5 stars doesn't mean everything is great though. First off enemies place you in bondage witch is fine and compared to TiTS' combat makes total sense. However if you aren't into BDSM it's a nightmare as you can get blindfolded, restrained (both arms and legs) ball/ring gagged, and have Iron mittons on you, all from one fight that may/may not happen to progress the first mission/task. And it's FRUSTRATINGLY hard to get out of them. Maybe just add a skill/attribute that increases your chance of escaping in one go? Or a setting that lets you escape easier? It's not a huge issue and definitely a gameplay feature, but I find myself just quicksaving and reloading whenever I get stuck int hat infinite loop and it can take a few real minutes to get out of the stuff otherwise.
Artstyle/animations are great but it's very shallow currently. For instance the NPC's don't really recognize penis size for instance. Make yourself hung or small (with a human penis at least_ and they just see "average" as far as I can tell. And for named NPC's/characters they don't take much notice, if at all for instance of chastity or any bondage on you, which is a bummer because after playing TiTS you would hope they'd recognize that kind of thing. I do look forward to more/different art and character animations in the future though.
Also rn there is some dom options but clearly the creator is only focusing on the sub route of the main story. I personally feel it's WAYYY better for them to go all in on one route, finish it on say the first world, then focus on another instead of trying to juggle 3-4 different "paths" so for those looking to be a dom. Wait awhile but definitely come back once it's implemented.
And lastly the first map, the prison itself, is confusing. Like it's fine, but the layout is more like a town/community then a prison. I would recommend the creator make the rooms and main floor like a prison, with a base floor/hallway below with rooms and above 2 sets of balconies with rooms down the halls of them. Then down the prison out of the main floor make a yard that leads to the medical wing on one side, the greenery on another with the work stations (mines or anything you want to add later) on another (maybe add the greenery as a job option?), and finally a general wing on the other side of the yard by the medical wing for showers, gyms, etc. Have a big elevator leading up to secondary floors above everything with security, etc. as the prison would be underground or isolated.
Also this is totally just a suggestion but if the creator is gonna have bad ends like TiTS, make some of them playable. Like not just buttons or text but actual regions/places the player is condemened to be in like for example get enslaved and you move into the house of your owner and serve them, cleaning when they are away and "serving" at night, with the longer you comply/obey eventually you get a "final" end scene like in TiTS. Just to make those end scenes more than just text and a "Start again?" screen.
Of course none of my criticism is bad, I'm just giving it to inform you all and let the creator know of the issues/suggestions I may have. But for a first release this is a MUST watch for anyone, furry or non furry, this game offers the potential for something as big, if not bigger that TiTS and personally as someone who feels TiTS has really suffered from a lack of attention due to CoC2, it's a huge refresher to see a game like this. I look forward to see where this goes
(also sorry for any spelling/grammer issues. English is my first language but I don't claim to be fluent in writing XD)