Review for v0.3
It's a bit hard to describe the things this game does in word form. Honestly the overview does not do it justice. Broken Dreams is an interesting blend of mysterious/supernatural and horror mixed with the sort of sappy emotional feelings you'd expect in a game about being a psychologist for college students. It's a slow burn for sure.
We play as a very flawed MC. The psychologist role, in the beginning, is purely in name only. The MC is lazy, lacks empathy, is an asshole, etc etc. Queue getting smacked by a car, some esoteric mysterious beings, and perhaps strange powers into a sort of wake up call. But even then, not quite. It has yet to receive an in-game explanation, but the MC starts to have what seems to be facets of his personality leak out and take control of him. Responding and acting in a ways according to those facets. It's strange, but intriguing enough at the same time. On top of that, he has to start actually doing his job as a psychologist when said troubled college students start showing up at his office.
Suffice to say, the game feels pretty unique from the usual despite some common themes. It's also pretty easy to tell a lot more work and care is going into this than the average. The girls are super cute, the environments look great, and there's a nice and chill background soundtrack as well.
The reason for the missing star is mainly due to the sandbox element, mostly because it's serving zero purpose so far. As of this version, the game is completely linear. What do you do with the sandbox? Travel around to trigger those linear events and skip time. I have no doubt the dev has some future plans to expand on it, but as of now it just gets in the way and breaks flow.
To further expand on that, something I realized this game is missing is small details. A fair amount of events feel as though they end very abruptly by just dropping you back into the sandbox. In a way, it feels like cutting corners even if it's not the intention. It's a bit hard to put into words, but It's missing those mundane moments that sort of build character if that makes any sense.
Besides that though, the game feels pretty solid. The writing is working for me, though I do wish the MC had more baseline confidence. He's a bit too whiney for me. I also think some of the plot elements aren't explained very well, mostly about the MC's background and how he ended up where he is now. I have zero problems with the girls though, they're pretty captivating so far.
Definitely one to keep an eye on. I hope to see something be done with the sandbox soon or I'd start to question why it's even a thing. I do like sandbox when done right, so hopefully it turns out nice.