Pros
- Respectable and relatable storytelling
- Diversity of choices
- Well written dialogue (though its very particular, you'll either relate to it or it'll seem contrived)
- Passion project
Cons
- Average artwork
- The smallest caveat I have with the writing
- Its a game that's not for everyone
Small summary of the story, dont worry too much about spoilers because the story is neither long, contrived, and quite frankly the description offered by the front page pretty much is the story itself. You play as a man/woman who meets a socially awkward, troubled girl named Evangeline. You befriend her, fall and love and...thats about it really. The course of the game is pretty much slice of life with this troubled 23 yr old; there's no cohabitation nonsense, no real drama, no villains, nor is there any real context - the real game itself is just your day to day interactions with her.
Gameplay is VN, in other words its just spacebar until it stops. There's not really much else you can do outside of interacting with Evangeline. There are choices, and respectfully it does impact the dialogue, but there's zero complexity involved anywhere. If you dont feel like interacting with Evangeline, then you can go sit in a corner somewhere because theres nothing else here.
H gameplay is slightly more complex in that you get to choose what you want to do as opposed to just spacebarring until it ceases to amuse. In fact, its done better than most cohabitation/VN games Ive played because at very least you have agency, and Evangeline actually reacts to your choices, so you dont feel like fucking a brick. There's no VA but there is slight animations, respectable levels at least.
Artwork is ironically not what you're here for. To put simply, its decent, though you can clearly see that its amateurish, the sort of thing youd expect from a 17 yr old's scribbling during school hours. At very least it ties with the story (intentional or otherwise), because storywise Evangeline is not supposed to be this hyper attractive model of a figure, shes just an average girl with average assets, a wallflower that reflects average girls in real life.
To Conclude...
You can pretty much tell its a passion project because the story and characters are uniquely relatable, to the point of feeling semi-autobiographical, but as with most things of that nature, you either get it or dont and never will. Going through this game almost feels like a counselling session, partially because Evangeline's constant self doubt is practically plastered everywhere in the game. And seriously, if ever you need references to what can only be described as lovebird's annoying sweet talks of nothing, this game has that in spades. But hey, the fact that I didnt skip past 90% of the dialogue is at least testament that the writing is engaging, though as mentioned, its not for everyone. Certain other games Ive played will tout its 50k number of words, but if I cant give a shit to it then it might as well be 10 sentences worth of sexual moanings for all I care.
I can only give this game my sincerest recommendations, because though its short, the game is full of heart. And at very least its different, and clearly made to the satisfaction of its creator, so respect that if nothing else.
- Respectable and relatable storytelling
- Diversity of choices
- Well written dialogue (though its very particular, you'll either relate to it or it'll seem contrived)
- Passion project
Cons
- Average artwork
- The smallest caveat I have with the writing
- Its a game that's not for everyone
Small summary of the story, dont worry too much about spoilers because the story is neither long, contrived, and quite frankly the description offered by the front page pretty much is the story itself. You play as a man/woman who meets a socially awkward, troubled girl named Evangeline. You befriend her, fall and love and...thats about it really. The course of the game is pretty much slice of life with this troubled 23 yr old; there's no cohabitation nonsense, no real drama, no villains, nor is there any real context - the real game itself is just your day to day interactions with her.
Gameplay is VN, in other words its just spacebar until it stops. There's not really much else you can do outside of interacting with Evangeline. There are choices, and respectfully it does impact the dialogue, but there's zero complexity involved anywhere. If you dont feel like interacting with Evangeline, then you can go sit in a corner somewhere because theres nothing else here.
H gameplay is slightly more complex in that you get to choose what you want to do as opposed to just spacebarring until it ceases to amuse. In fact, its done better than most cohabitation/VN games Ive played because at very least you have agency, and Evangeline actually reacts to your choices, so you dont feel like fucking a brick. There's no VA but there is slight animations, respectable levels at least.
Artwork is ironically not what you're here for. To put simply, its decent, though you can clearly see that its amateurish, the sort of thing youd expect from a 17 yr old's scribbling during school hours. At very least it ties with the story (intentional or otherwise), because storywise Evangeline is not supposed to be this hyper attractive model of a figure, shes just an average girl with average assets, a wallflower that reflects average girls in real life.
To Conclude...
You can pretty much tell its a passion project because the story and characters are uniquely relatable, to the point of feeling semi-autobiographical, but as with most things of that nature, you either get it or dont and never will. Going through this game almost feels like a counselling session, partially because Evangeline's constant self doubt is practically plastered everywhere in the game. And seriously, if ever you need references to what can only be described as lovebird's annoying sweet talks of nothing, this game has that in spades. But hey, the fact that I didnt skip past 90% of the dialogue is at least testament that the writing is engaging, though as mentioned, its not for everyone. Certain other games Ive played will tout its 50k number of words, but if I cant give a shit to it then it might as well be 10 sentences worth of sexual moanings for all I care.
I can only give this game my sincerest recommendations, because though its short, the game is full of heart. And at very least its different, and clearly made to the satisfaction of its creator, so respect that if nothing else.