After 14 hours of gameplay, and knowing that the creator is around here, I’d like to give my feedback to see if I can offer some ideas to improve this great game:
1. Difficulty and balance:
I love challenging games. At the start, getting beaten up by a wild boar and having to be extremely careful not to die from a damn wasp was thrilling. However, once I met the fortune teller, I went from being useless to becoming a world destroyer. Not counting slimes, I can kill everything that moves, including bosses, just by spamming attack. I haven’t used a single potion in fact, I sell them all. I hit for 2,000–5,000 damage on most enemies. There’s clearly something off with the balance. I’m currently a berserker in Blackry Village. Maybe it gets difficult again later, but spending eight hours just spamming attacks because nothing else is needed isn’t very fun.
2. Lack of images in some sexual scenes early in the game:
I’m sure this is probably the main reason the game isn’t more well-known. Anyone who tries it and spends seven hours without seeing a single boob, after downloading an H-game, is likely to stop playing. I even had to force myself to continue. I understand it’s a lot of work, but in the AI era, not including at least temporary placeholder images until your own are ready seems like a huge mistake.
3. Lore and story vs. unnecessary text:
I love games with rich lore and stories, but there’s a lot of text that isn’t relevant. I can’t give a specific example, but I often found myself reading and thinking, “I don’t care about this, how does it affect me or the plot right now?” Cutting down on insubstantial text would be a good idea.
I had a fourth point, but I don’t remember what it was.
Normally, I don’t leave feedback like this I usually just move on but I think the game has potential and wanted to contribute my small piece. Good luck!