RPGM - Broken Reality RPG [v5] [Rutsah]

  1. 1.00 star(s)

    Ferghus

    Reviewing for [v3.9.7]
    As the game is now, I wholly do not recommend it for anyone. It's a tedious incoherent mess gameplaywise, and I'm not sure who the lore is going to appeal to.

    You spend a lot of time either avoiding fights or walking around, waiting for your HP to regenerate, because a single beginner encounter has the possibility of outright murdering you at full health. You don't even have the option to grind for xp or gold to stop being threatened by anything more dangerous than a single rat. This wouldn't be so bad, if not for the game having both random encounters and wandering enemies. The wandering enemies, for whatever reasons, will persistently pursue you even if you re-enter the map. They can physically block off your path and you can't run from fights triggered by them. You also top out at 6 seconds of sprint, so you can't simply run past the quicker ones. The random encounters sometimes drop things you can't kill even at max health, so you're forced to reload a save until you manage to either win or flee. I feel like I'm constantly save scumming just to experience the game as it was intended.

    The game's GUI in general is pretty bad. For example, you have to click through several menus just to access your item list. One of the menus allow you to sort by categories, but some of the categories have duplicates, requiring several extra button presses to scroll past them. Your skill tree(?) under the Temple menu, for some reasons, has a third of its skill descriptions displaced. An entry for the spear will be for the bow, the axe will be for the spear, etc. The quest objectives sometimes either don't properly update or are very picky about what you're supposed to do, despite its very vague description. There's no way to check what a specific Blessing does. The game doesn't automatically tell you what you can't wear or use because of your class choices. Speaking of which, starting the game as the leader (adventurer) class will give you a set of rogue armor and a dagger that you can't use.

    The bits of lore and story I've seen is kinda generic. Basically the continent was recently saved or something. There's a lot of names, history, and political lore that seem to go somewhere, but then don't. Like you learn about why a place is named such and such, but it mostly boils down to "well actually, it used to have no name or was called this, but at some point it became this." They generally all allude to this war, but never actually get into details about why it happened, other than a dragon named Hikari being the antagonist in it. There seems to be only one religion in the world, the it's some form of pseudo-Christianity. But the story gives off strong "religion bad, atheisms good" vibes. Despite the very obviously European-inspired setting, a lot of the important names seem to Japanese for some reasons. You also get odd bits of lore that's really hard to follow, like a pair of twins named Yin and Yang, who are adopted by a prince who happened to come from the same orphanage, and despite being a legitimized prince, isn't recognized by his adoptive father, a king, or something, for some reasons. Like why did the king adopt this dude, and why did this dude adopt these twins? Who the hell named them Yin and Yang? Why the fuck is a nun repeatedly sending a kid through monster-infested territory to get booze for her?
    Also, the culture seems to be overtly racist and sexist as hell. They're not racist to the Asian-sounding dudes, naw, they're just racist to the dark skinned middle-eastern parallels that sells brain-dead, half-monster sex slaves that aren't people, or so the game insists. There's also traditional gender roles and a peculiar stance on homosexuality. There's a recurring joke about women being attracted to stereotypical meat-headed barbarians for reasons I can't fathom. Apparently, two dudes can't just get it on, one absolutely must be a submissive femboy with long hair and soft features. Ironically, there's very little explanations on the why in this area. The slave thing can be summarized as "just because" and the sexism as "because hormones." At first I thought the game was making fun of medieval culture, which itself makes it hard to take the game's lore seriously, but the fetishization aspect makes it feel like a mismatch of genres.

    I get the impression that the game is very confused about whether it actually wants to be taken seriously or not. The less serious bits often break the immersion of the more serious bits, and the more serious bits come in pieces that don't seem interesting or relevant on its own. I'm not saying that the game shouldn't have funny or lighthearted bits at all, but there are times where I have to wonder if a certain scenario is intentionally tone-deaf or if the dev didn't notice the more serious implications. I could go about ignoring most non-quest interactions, but the game dumps you into the world with no real direction or objectives. No matter what, you're basically forced to wander aimlessly, and it quickly gets tiring between the game's large map and needlessly punishing gameplay. Honestly, I'm not sure who would be happy to play this.
  2. 4.00 star(s)

    Time Killer1981

    I am writing at the time of version 3.9.6.
    Not bad. Enjoyed spending two hours of my life on the game. Why can't I recommend it to everyone? Friends, not all people are fluent in English. Have you played NAMCO's Tales of games? The language is simple, school level. this is a good example of what to strive for. Yes, I understand what I read, but I'm not happy, I'm translating. In general, the author, be simpler, not all are English) But otherwise, everything is fine, I wish you development and say goodbye.

    Пишу на момент версии 3.9.6.
    Очень неплохо. С удовольствием потратил два часа своей жизни на игру. Почему я не могу её рекомендовать всем? Друзья, не все люди свободно общаются на английском языке. Вы играли в игры от NAMCO серии Tales of? Там язык простой, школьного уровня. это хороший пример того к чему надо стремиться. Да, я понимаю то что читаю, но я не радуюсь, я занимаюсь переводом. В общем, автор, будь проще, не все англичане) А в остальном, все хорошо, желаю развития и прощаюсь
  3. 5.00 star(s)

    Medianoche

    The story is beautiful, it grabs you and makes you want to explore to understand the world, there is a lot of attention to detail, but I give it 3 stars for the horrible battle systems added by limitation when running (in a world as giant as the one in this game, the fact of limiting the race is a hindrance) and also having to suffer random battles when you can already see the monsters on the map, you can stealthily dodge all the monsters, BUT A RANDOM MONSTER APPEARS AND YOUR IMMERSION IN IT GAME RUINS YOU. A good giant world game that fixes these bugs is the rpg BLACKSOUL 2, but it doesn't have as many characters with as much dialogue as this game. Hopefully one day the running problem will improve and the random battles will only slow down the exploration of this richly detailed world.
    Update 2025: The story expands much more along with the world, the stealth is still rough, but for the lore and the world it deserves a 5 star rating.
  4. 5.00 star(s)

    Mabodofu

    This game has quite a nice theme to it, a Lovecraftian fantasy setting with focus on the more grim aspects of being an adventurer in such a world. While the game is one of the best ive played made in the RPGM, it still has some bugs that need to be fixed. The game is also quite challenging by RPGM standars and if you pick the "wrong" perks, it can be quite hard early game. The game also offers replayability value due to there being different companions avaible to you depending on what class you start with. All in all i think this is a good game with potentiall for being a great one.
  5. 1.00 star(s)

    kinkyshin

    I played this game for about an hour before deciding I never wanted to play it again and uninstalled it from my computer.

    The game gives very little direction before thrusting you into a gigantic maze-like path filled with monsters that enjoy killing you with one or two hits. It's not fun.
  6. 2.00 star(s)

    bububu69

    I really wanted to rate this higher but I just can't with how artificially difficult the game is. Enemies are way too over-tuned to the point that it's discouraging to want to explore or visit anywhere.

    I spent at least 6 hours on this game to really give this game a chance and I got to level 6 and yes, it really does take that long to level up and explore albeit I took my time. I admit that this game has a lot of potential and it was very fun to explore and do quests but had glaring problems in the process.

    One issue I came across is that in certain scenarios you get a temporary partner for a "dungeon" style mode. Once you start this you can't back out and sometimes its IMPOSSIBLE to actually proceed because of how weak you are or even your partner isn't even that strong to justify the powerful enemies. At this time I was around lvl 2-3 and I understood, okay, I will level up and come back stronger. 3 more lvls at lvl 6, while the companion was LEVEL TWO. I had to rely on RANDOM RNG, to win the encounter I was struggling on after MANY, MANY times (15+).
    The BEST part is that after finally getting it done, there's a PLOTWIST and BOSS fight with a different partner and it was mathematically IMPOSSIBLE to win with a two party with 533 HP against THREE 800+ HP mercs and a boss with 2000+ HP. Oh, and they all deal more damage than you and have capabilities of doing 300+ per turn on you with abilities. The only time you will ever deal over 300 damage is with RNG luck critical hits, and that's never a good combat design if you have to rely on RNG to win difficult encounters.
    I had a similar experience in the mountains with the blonde loli girl fighting the minotaurs but I don't need to elaborate again.

    Worst offender and bottom line, this is an adult 18+ game with barely any H-scenes and I only came across TWO in my time spent playing. (text-based) I was able to have a spanking scene with the loli with CG, but not the one in the preview and that was pretty much it. Overall wasted potential if the game has to be frustrating and harder than dark souls for not more than stellar erotic content. This game can be a fantastic RPG and it might not even need that many H-scenes but even just focusing on that, progression is too slow, there's no direction for beginners and unfriendly, does not make it clear on what you can and can't do/equip, and enemies are too much.
  7. 3.00 star(s)

    Boodstain

    It’s hard to judge this game because I can’t really figure it out, I played for about 2.5 hours and yet the combat is still complete chaos. Sometimes you do 4000 damage sometimes you do 24. Sometimes you can run othertimes your legs are broken apparently. Sometimes you face 1 enemy other times they’ll spam 4. The one thing I can say about this game is that it is inconsistent. From the gameplay to the combat to the H-Scenes (Which I have yet to find one). The game certainly has potential but the creator’s insistance that it should be challenging certainly doesn’t account for random rng. If you’re looking for a fun game with plenty of H-scenes and interesting characters don’t play this. If you like a long game with interesting dialogue but leave every fight to random chance and walking for miles than you’ve found your game.

    Edit* I've tried going back through and tried a different Build* It helped choosing a different class but the inconstancies still exist. I wish this game well and I'll dig in a bit more but there are core issues in the gameplay itself the biggest being that everything is a coinflip and while the luck stat does help it will never help enough to make you feel comfortable going into ANY battle.

    Edit 2: I came back to the game hoping the combat issues would be resolved and less rng based but unfortunately it isn't. Unless you want to waste your time min-maxing a specific build and then spending hours trying to do consistent damage on what is essentially a coin-flip combat I would say avoid this game until the dev reworks it. There's a difference between challenging and rng, and the dev really needs to recognize that to make this game good. (Don't mean offense but that is the reality Taking my review down to 1 star until this is addressed)

    Edit 3: The creator did adress the issue in a comment, it's clear this isn't his intention to have a system of total RNG, but still the difficulty in this game doesn't come from difficult and well-crafted combat systems it comes from random number generations of attacks and random encounters on the overworld in some areas and actual NPC enemies in others, which just makes combat totally unfun.

    That being said the world, graphics, and story have increased dramatically which makes this game much more expansive and H-scenes are actually becoming good. However there is an obvious lack of Gay/M-M scenes so if that's your thing this game is missing it. The creator says they intend to show how those relationships are frowned upon in the current nation but I don't understand that mindset of not having more scenes because wouldn't the taboo just make those scenes more obvious if not better for the world with how risky yet exciting, they would be? IDK but the creator wants it a certain way so who am I to say.

    I'll take my review up to 3 stars. If the combat and H-scenes are expanded upon this game could easily become a 5/5 for me though. (Maybe also add some difficulty customizers/options after it's complete?)
  8. 4.00 star(s)

    beelzebub119

    A very good RPGM game although crash a lot and have much bugs.
    Combat can be harsh for some classes in the beginning without right perk, but when get used it may just somewhat difficult than other RPGM games.
    Making money is the same, you 'll have really financial problem until you find right monster to farm.
  9. 4.00 star(s)

    Boombox 221

    This game is not for everyone. Its tough, will take a smart plan, and money is NOT handed out like a tree with its leaves in fall. You will need to take into account your plans for what kind of character you will play as, and play with that goal in mind.

    1. After you arrive at the docks, having chosen your preferred class, talk to the fortune teller and accept her 30 gold price (Low compared to other stuff) Then pick any number of bonus perks. They come with steep downsides, so choose carefully.

    2. Try to avoid combat at first. If you're a warrior class, go for it, but don't expect animals to be carrying money. Their parts you collect will also be worth 1 gold each, so save it for when you can craft them into more valuable goods that are worth more money.

    3. Loot everything. Check cabnets, flowers, barrels, and even stuff lying on the ground. That 180 gold pickaxe in the shop tempting you? Big dissapointment when you find one for free elsewhere. Do not waste money. Budget and make sure to always have at least 50 gold for the inn when you want to restock your mana.

    4. Invest in recipes. I know they're pricey, but you only need to buy them once. Make sure to buy the cheap ones first. Like cooking. Why sell mushrooms for 1 gold when you can sell them for 5 gold cooked?

    5. Explore, but don't over extend. There are a few easy quests available for free in the starting area. Some require only talking, and are thus very easy to get free xp for. Then you can grab yourself some nice extra skills form the temple in your menu on level-up.

    If you like rpg's that don't hand you victory and pat your head like a child, this game may be a nice try. If you like it, cool. If you don't, also cool. I like it, so maybe you will too.

    What class did I pick? Blood Mage. Free healing and antidotes from my spells learned on level-up, and with the spear skill, I can solo fights too. Its not easy, but manageable with a well timed blood bolt for bosses.
  10. 4.00 star(s)

    fakeacoount321

    While the game's definitely rough around the edges and has some issues, particularly early on, once you actually get going it's pretty enjoyable imo.

    The Good:
    The writing's decent, doing cosmic horror without being mega edgy or making me cringe is a big plus, and I'm actually kinda interested in what's going on and going to happen next. The character's have been decent, no one really sticking out as amazing, but they serve their purpose. The comedy's not really in your face funny, but I've definitely been amused by some interactions.

    The main character also has a decent variety of options and choices he can make in scenes, some superfluous, while others seeming to affect at least some things. On top of this, you can change your character's past and unlock perks, some of which change or add various dialogues. One of the perks is your character having a ponytail and anytime it's mentioned it amuses me. There was definitely a lot of work and care put into the variety of choices in this game and I appreciate it.

    The maps are good imo, with a decent amount of little hidden loot or items around and most aren't too big or too small. The first big city you get to, The City of Beginnings, is much larger than any other up until then, but that's kinda the point. Every other town you'd been in was more or less a small village and gave a decent tutorial of what how towns work, so when you get to the big one you aren't too overwhelmed.

    The Okay:
    Combat is the area I personally find most lacking. Granted, that may have been due to the build/perks I chose, but so far it's mainly just been me attacking and getting attacked with no real strategy involved. I've just recently gotten my second character, so maybe combat will open up some more now, but so far it's been rather bland. If it was due to my perk choice I find that an issue considering how early on in the game you choose perks you don't really know how combat "should" be.

    The Bad:
    One of the other reviews mentions the lack of MP healing in the game and it's something I have to agree with. If you have a mage build with no alternative way of regening HP and your damage is only good when using skills, I'm honestly not sure how you're supposed to progress. This is especially true since at the beginning of the game, the blood mage has no weapon to use. Maybe you aren't supposed to progress and you should have chosen different perks, but that leads me to my next point...

    Certain perks can completely ruin a build without realizing/knowing they will until after you've taken them. I'm lucky that I save in multiple slots and have backups so when this happened I just reloaded to a couple of minutes beforehand, but considering how early you can take these perks and how so far I've found no way to remove them, it's an issue, especially if you only use one save slot.

    Finally, the fact that monsters can be encountered both on the overworld and randomly by walking isn't really fun imo. It makes backtracking a lot less desirable and makes the actual areas where you fight monsters feel a lot larger and more tedious than they really are. Some way to bypass those random encounters (maybe ala repel from Pokemon) would make exploration a lot more fun imo.

    Edit: Originally the negative section talked about crashing and glitches the game had and I even had a warning at the beginning due to how often battles crashed, but since this review was written, the dev has significantly improved this. I've not had it crash once on my current playthrough and only had it minorly glitch out a couple times, so kudos to the dev on that.

    Overall, there are issues with the game, and the fact that they're most prevalent at the beginning can be a big issue, particularly to newcomers. I'm lucky enough that the build I chose was more than good enough to progress, so they didn't affect me nearly as much. I played through about twelve hours of the game and honestly have enjoyed it so far. It definitely feels old school, and a bit too obtuse and punishing like those old games are, but once you know what you're doing it's pretty fun.
  11. 1.00 star(s)

    mzlow

    Played this game a few hours, completed some quests, none of them was interesting, met some characters, all of them was grey. What i learned? Mages suck, found 0 mp potions or any other consumables to restore mp. Without mp u cant fight at all. Dropped this game because literaly cant play further. I saved game after i found mother's chosen girl, but i cant win 3 pale monsters without mp. I cant even rest or turn back. Im realy tried to achieve any sex scene, but had absolutely nothing. And large ammount of crushs ofc. Don't waste ur time guys, its unenjoyable. This is my first review at this site, coz i cant keep silence, start of this game was soo promising, such dissapoint.
  12. 2.00 star(s)

    Deleted member 440241

    Another RPGM walking simulator. And I do mean walking as running has a stamina bar that depletes very quickly. Enemies provide no money and far too little experience to be worth fighting. Quests are a bit of a pain to find and until you do there isn't much direction for finding where to go next. Game desperately needs a map and a walkthrough before it's really playable.