calob
New Member
- Jun 3, 2019
- 10
- 34
Looks like you're running an unpatched 0.2. Download the hotfix/patch from Goldo's signature block (ScriptError: could not find label 'c3_suzume_hint'.
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)Looks like you're running an unpatched 0.2. Download the hotfix/patch from Goldo's signature block (ScriptError: could not find label 'c3_suzume_hint'.
extract into game folder?Looks like you're running an unpatched 0.2. Download the hotfix/patch from Goldo's signature block (You must be registered to see the links)
That's why I qualified my statement:I think deleting .rpyc files is generally unnecessary outside of some really fringe cases...
If you've messed with the scripts yourself...
Hmm.... using Firefox, and it won't connect because of a bad certificate error.Are we about to witness a miraculous resurrection?
You must be registered to see the linksis now showing the message "Success! Your new web server is ready to use."
I can verify you need to download theFirst of all, fun game. I've been enjoying it. The ability to easily mix in different girl packs is very nice.
Secondly, I'm running into an issue after the first night of chapter three, where some event are crashing the game.
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Deleting *.rpyc is usually most necessary after a new user tries to run a game before downloading and installing the latest patch, resulting in compiled files that seem later than new source files from patch.I think deleting .rpyc files is generally unnecessary outside of some really fringe cases... I see it recommended a lot, but I can only remember maybe once or twice when it was the actual issue, in years.
Can we shut down the "I think deleting .rpyc files is generally unnecessary outside of some really fringe cases... I see it recommended a lot, but I can only remember maybe once or twice when it was the actual issue, in years.
I'll be taking a couple of weeks off with limited Internet access. In the increasingly unlikely scenario when the HHS forum is back up and running, I might see you there in May...
Chrome tells me that current HHS site uses HSTS, a forced https: protocol, but " the website sent back unusual and incorrect credentials."
NET::ERR_CERT_COMMON_NAME_INVALID
Hotfix out for xelayna's issue (link in sig).
Yeah but:
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I'd love to see the farm activities continue in the brothel.Ok since we're here, I have a question on a part of game design. It is about a future feature to make the farm more interesting. It is a bit spoiler-y...
As a habitual savescummer, I do have an answer to that. You can save-scum to nudge the game in your favour , and you can save-scum it into something that was never even vaguely expected by the author.As the game is a singleplayer game, I do not even understand why save-scumming needs to be prevented.
Well, I do know how save-scumming can modify the intended experience of the developer. But does it really matter as long as the player is enjoying the game? I have also used save-reload "tactics", when random events occur (in other games), which are harmful to my gameplay experience. But just preventing save-reload tactics would not improve my gameplay experience. As long as I have the option to save-reload the game I have the following decisions:As a habitual savescummer, I do have an answer to that. You can save-scum to nudge the game in your favour , and you can save-scum it into something that was never even vaguely expected by the author.
I do not think you read my post very carefully. My answer was: there is a reason to disallow some save-scumming if you have three options instead of two:I have the following decisions:
a)
b) ... reload the game to the desired outcome.
Not necessarily. I have had great fun with save-scumming to try and beat near-impossible odds, reach a high score, or solve some particular puzzle element. I've also had great fun without, sacrificing resources and appreciating the pain. All in single-player games. Again, YMMV.Of course, the best result regarding game design is that the player wants to choose option a by himself.