I make top priority getting a weapon for her. Because crazies are too common.Can't go anyplace in this game. Starting girl keeps getting hurt over and over. I am keeping AP and don't have enough money to hire goons. Any advice?
I make top priority getting a weapon for her. Because crazies are too common.Can't go anyplace in this game. Starting girl keeps getting hurt over and over. I am keeping AP and don't have enough money to hire goons. Any advice?
Nope you need to download the 0.2 you need to download the game. Kite provided the link for it. On the first page you can download the base game. But idk if its updated with the lastest patch or not so you should rewrite the files just to be sure with the patch.so this is the update for 15b ?
How can I cheat for more money? I already have the Kings Way cheat mod but it doesn't have the option to give more money which is kind of strange.
hbox:
text "Gold "
textbutton "-1000" action SetField(MC,"gold",MC.gold -1000)
textbutton "-100" action SetField(MC,"gold",MC.gold -100)
textbutton "-10" action SetField(MC,"gold",MC.gold -10)
text "[MC.gold]"
textbutton "+1000" action SetField(MC,"gold",MC.gold +1000)
textbutton "+10000" action SetField(MC,"gold",MC.gold +10000)
textbutton "+100000" action SetField(MC,"gold",MC.gold +100000)
It will you can check the updates for it on HentHighSchool forum.I legit thought this game was abandoned and here it is getting an update. Hope it stays alive!
It's in the base game. Press the [?] at the top right and press activate cheats, then press [?] again and enter the cheat menu. (Or set "config.developer = True" in options.rpy, press Shift + O and type "MC.gold = 9999999" in the console)How can I cheat for more money? I already have the Kings Way cheat mod but it doesn't have the option to give more money which is kind of strange.
When you start a game go to the brothel tab and raise the advertising to 2 and hire some goons (i usually go up to 6) and get some cleaners (usually 4 for me) so your brothel not getting dirty. With Sill skill you dont pay after your first slave anyway. This way you can earn money when your slave is not resting or dosnt refuse to work. You usually lose about 20 gold that way but make way more.Can't go anyplace in this game. Starting girl keeps getting hurt over and over. I am keeping AP and don't have enough money to hire goons. Any advice?
Well he got 2 answer for it. One dosnt deactivate the archivment the second do deactive it.It's in the base game. Press the [?] at the top right and press activate cheats, then press [?] again and enter the cheat menu. (Or set "config.developer = True" in options.rpy, press Shift + O and type "MC.gold = 9999999" in the console)
Hard to say without any more information. Could be your costs are greater than their combined budget.My girl served 4 costumers. 'The costumers spent all their budget on her', jet I didn't get any money. Is that an bug or do the costumers don't have money at the beginning? I'm playing v0.2.
Well the report says my girl made +0. The upkeep for the brothel and the girls are shown seperated from the income there.Hard to say without any more information. Could be your costs are greater than their combined budget.
Are the cheats actually usable on a vanilla game? I thought that, early in 0.2 development, Goldo put the cheats behind a configuration flag. I set that flag on my game a good while back, so things may have changed since then. But I'm pretty sure that the cheats are not accessible without manually editing a flag in the game's config file. The idea here is that, in the developer's mind, the cheats are intended only for debugging purposes. So using them is intentionally made harder than just doing a few clicks in the game itself.ress the [?] at the top right and press activate cheats, then press [?] again and enter the cheat menu. (Or set "config.developer = True" in options.rpy, press Shift + O and type "MC.gold = 9999999" in the console)
This fits in with mixes, but the Girls folder can now be organized. In 0.15b all girl packs needed to be placed at the top level of the folder. Now you can have organizational folders, and have the packs below.I may have forgotten something. It has been in the works for a while.![]()
While running game code:
File "game/BKintro.rpy", line 108, in script call
$ renpy.call("chapter", 0)
File "game/BKevents.rpy", line 363, in script
python:
File "game/BKevents.rpy", line 365, in <module>
game.set_max_girl_level()
File "game/BKclasses.rpy", line 318, in set_max_girl_level
self.max_girl_level = {1: 1, 2: 5, 3: 5, 4: 10, 5: 10, 6: 15, 7: 20}[self.chapter]
KeyError: 0
While running game code:
File "game/BKintro.rpy", line 108, in script call
$ renpy.call("chapter", 0)
File "game/BKevents.rpy", line 488, in script
if lbl:
File "game/BKevents.rpy", line 488, in <module>
if lbl:
NameError: name 'lbl' is not defined
Not really. I think that the gun has been jumped here. We are indeed in the home stretch for 0.2 release, but this version is not stable. There are already bugs being reported on it over on the BK home forum. I think we are 1 or 2 patches away from a stable release.Is this thing stable? I dl'd the 0.2-test2 and applied the patch on top and get stack dumps trying to get through the intro already.
They seem to be working fine with the latest patch.Are the cheats actually usable on a vanilla game? I thought that, early in 0.2 development, Goldo put the cheats behind a configuration flag.
Almost.Is this thing stable?
Version 0.2 final patch:
Is this an actual realease or just the test version?
As _neronero and Leortha said, it's not really final yet. It's like... a release candidate. Some people broke it immediately by going for the long start. But let's hope it's mostly bugfixes now. Maybe we'll also get what's ready of the community dialogue pack and, if we're extremely lucky, vadi's work on porting sounds over from Bonanza).All content and changes for 0.2 are now done...
Well, it's not fully alive, either, since Goldo's schedule has been vivisected for a while. Undead, maybe?It wasn't dead from begin with.
Joiplay.Mac release please.
Goldo doesn't believe in changelogs and version numbers.Anybody has the changelog for it?
Changes to advertising, reputation, group/bis work and customer budgets (the 'spent all money' messages). Somewhat player-controlled matchmaking. Classes providing extra stats. More control events for the farm. Probably not all.I may have forgotten something.
Hopefully we will get some updated image packs now.
The one thing that hasn't stopped coming are girl packs. We're practically drowning in them now.Old girl packs are compatible but not much recommended, since there are many new tags in game...
Only masochist girls don't like any compliments at all, and taking one on is a special endeavour anyway.What I usually do is go back to telling jokes until the next step unlocks, and then go back to the foreplay options. You can also progress with compliments, I seem to recall, but you're not guaranteed to get a topic she likes, so jokes are more reliable.
Blood or Hallow Moon? Do quests and just train her if she's your only girl, Sill takes care of the upkeep.Starting girl keeps getting hurt over and over. I am keeping AP and don't have enough money to hire goons. Any advice?
Not crazies, thugs. Thugs are a very random and unpredictable clientele, but they're your best customers at the beginning of the game. Later on, you can just ban them.I make top priority getting a weapon for her. Because crazies are too common.
Well, if you're in chapter two, you can cheat in resources and sell them. Otherwise, realHow can I cheat for more money? I already have the Kings Way cheat mod but it doesn't have the option to give more money which is kind of strange.
ProbablyLittle trouble, game is not working, at all, every page is an exeption.
You sure you didn't mix and match 0.15b and 0.2, or didn't forget to apply the new update? This was a bug eons ago.My girl served 4 costumers. 'The costumers spent all their budget on her', jet I didn't get any money. Is that an bug or do the costumers don't have money at the beginning? I'm playing v0.2.